Update WaypointMovementGenerator.cpp

e319472e71 (commitcomment-6767582)
This commit is contained in:
Rochet2
2014-06-23 20:55:38 +03:00
parent b5f42ccc5a
commit b9b693e605

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@@ -193,7 +193,7 @@ bool WaypointMovementGenerator<Creature>::DoUpdate(Creature* creature, uint32 di
{
// Set home position at place on waypoint movement.
if (!creature->HasUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT) || !creature->GetTransGUID())
creature->SetHomePosition(creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ(), creature->GetOrientation());
creature->SetHomePosition(creature->GetPosition());
if (creature->IsStopped())
Stop(STOP_TIME_FOR_PLAYER);