mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-22 10:05:32 +01:00
[svn] Added player latency reading to Characters DB. Patch by Biglad.
*** Latency readouts provided by Trollz Inc. For all your cheap yet effective statistics please come to Trollz Inc... Now with more murloc blood added for more accuracy. --HG-- branch : trunk
This commit is contained in:
2
sql/updates/220_characters.sql
Normal file
2
sql/updates/220_characters.sql
Normal file
@@ -0,0 +1,2 @@
|
||||
ALTER TABLE `characters`
|
||||
ADD `latency` int(11) unsigned NOT NULL default '0' AFTER `taxi_path`;
|
||||
@@ -15097,7 +15097,7 @@ void Player::SaveToDB()
|
||||
"taximask, online, cinematic, "
|
||||
"totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, "
|
||||
"trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, "
|
||||
"death_expire_time, taxi_path) VALUES ("
|
||||
"death_expire_time, taxi_path, latency) VALUES ("
|
||||
<< GetGUIDLow() << ", "
|
||||
<< GetSession()->GetAccountId() << ", '"
|
||||
<< sql_name << "', "
|
||||
@@ -15196,6 +15196,8 @@ void Player::SaveToDB()
|
||||
|
||||
ss << ", '";
|
||||
ss << m_taxi.SaveTaxiDestinationsToString();
|
||||
ss << "', '";
|
||||
ss << GetSession()->GetLatency();
|
||||
ss << "' )";
|
||||
|
||||
CharacterDatabase.Execute( ss.str().c_str() );
|
||||
|
||||
Reference in New Issue
Block a user