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Core/logs: added xp info on login & logout (#25867)
* Core/logs: added xp info on login & logout * - Moved getters to header - Changed %s to %u
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@@ -1093,6 +1093,8 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
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void SetGMVisible(bool on);
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void SetPvPDeath(bool on) { if (on) m_ExtraFlags |= PLAYER_EXTRA_PVP_DEATH; else m_ExtraFlags &= ~PLAYER_EXTRA_PVP_DEATH; }
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uint32 GetXP() const { return m_activePlayerData->XP; }
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uint32 GetXPForNextLevel() const { return m_activePlayerData->NextLevelXP; }
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void SetXP(uint32 xp);
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void GiveXP(uint32 xp, Unit* victim, float group_rate=1.0f);
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void GiveLevel(uint8 level);
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@@ -1351,8 +1351,9 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
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if (pCurrChar->IsGameMaster())
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SendNotification(LANG_GM_ON);
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TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Login Character: [%s] (%s) Level: %d",
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GetAccountId(), GetRemoteAddress().c_str(), pCurrChar->GetName().c_str(), pCurrChar->GetGUID().ToString().c_str(), pCurrChar->getLevel());
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TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Login Character: [%s] (%s) Level: %d, XP: %u/%u (%u left)",
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GetAccountId(), GetRemoteAddress().c_str(), pCurrChar->GetName().c_str(), pCurrChar->GetGUID().ToString().c_str(), pCurrChar->getLevel(),
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_player->GetXP(), _player->GetXPForNextLevel(), _player->GetXPForNextLevel() - _player->GetXP());
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if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STATE_STUNNED))
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pCurrChar->SetStandState(UNIT_STAND_STATE_STAND);
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@@ -613,8 +613,9 @@ void WorldSession::LogoutPlayer(bool save)
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// e.g if he got disconnected during a transfer to another map
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// calls to GetMap in this case may cause crashes
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_player->CleanupsBeforeDelete();
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TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Logout Character:[%s] (%s) Level: %d",
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GetAccountId(), GetRemoteAddress().c_str(), _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), _player->getLevel());
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TC_LOG_INFO("entities.player.character", "Account: %u (IP: %s) Logout Character:[%s] (%s) Level: %d, XP: %u/%u (%u left)",
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GetAccountId(), GetRemoteAddress().c_str(), _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), _player->getLevel(),
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_player->GetXP(), _player->GetXPForNextLevel(), _player->GetXPForNextLevel() - _player->GetXP());
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if (Map* _map = _player->FindMap())
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_map->RemovePlayerFromMap(_player, true);
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