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Fixed crash in lookup GO gossip
--HG-- branch : trunk
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@@ -1089,7 +1089,7 @@ void GameObject::Use(Unit* user)
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data << GetGUID();
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player->GetSession()->SendPacket(&data);
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}
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else if (info->goober.gossipID) // ...or gossip, if page does not exist
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else if (info->questgiver.gossipID)
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{
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player->PrepareGossipMenu(this, info->goober.gossipID);
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player->SendPreparedGossip(this);
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