Core: Fix build

This commit is contained in:
Vincent_Michael
2013-12-11 20:48:40 +01:00
parent 07024d3ea8
commit bb62a9180d

View File

@@ -693,13 +693,8 @@ public:
wpCreature->AddObjectToRemoveList();
}
// re-create
<<<<<<< HEAD
Creature* wpCreature2 = new Creature;
if (!wpCreature2->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMgr().GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, 0, 0, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()))
=======
Creature* wpCreature2 = new Creature();
if (!wpCreature2->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, 0, 0, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()))
>>>>>>> fb26e1852394a1aa6e7695030eabcf8e85b1c5c8
if (!wpCreature2->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMgr().GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, 0, 0, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()))
{
handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT);
delete wpCreature2;
@@ -922,13 +917,8 @@ public:
Map* map = chr->GetMap();
float o = chr->GetOrientation();
<<<<<<< HEAD
Creature* wpCreature = new Creature;
if (!wpCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMgr().GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
=======
Creature* wpCreature = new Creature();
if (!wpCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
>>>>>>> fb26e1852394a1aa6e7695030eabcf8e85b1c5c8
if (!wpCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMgr().GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
{
handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id);
delete wpCreature;
@@ -991,13 +981,8 @@ public:
float o = chr->GetOrientation();
Map* map = chr->GetMap();
<<<<<<< HEAD
Creature* creature = new Creature;
if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMgr().GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
=======
Creature* creature = new Creature();
if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
>>>>>>> fb26e1852394a1aa6e7695030eabcf8e85b1c5c8
if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMgr().GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
{
handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id);
delete creature;