Core/Players: Remove deprecated skill related config AlwaysMaxWeaponSkill and command .maxskill

This commit is contained in:
Shauren
2020-06-25 14:45:28 +02:00
parent 9969d6e194
commit bbdabd7d77
8 changed files with 7 additions and 77 deletions

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@@ -0,0 +1 @@
DELETE FROM `command` WHERE `name`='maxskill';

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@@ -418,7 +418,7 @@ enum RBACPermissions
RBAC_PERM_COMMAND_KICK = 510,
RBAC_PERM_COMMAND_LINKGRAVE = 511,
RBAC_PERM_COMMAND_LISTFREEZE = 512,
RBAC_PERM_COMMAND_MAXSKILL = 513,
RBAC_PERM_COMMAND_MAXSKILL = 513, // DEPRECATED: DON'T REUSE
RBAC_PERM_COMMAND_MOVEGENS = 514,
RBAC_PERM_COMMAND_MUTE = 515,
RBAC_PERM_COMMAND_NEARGRAVE = 516,

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@@ -2470,9 +2470,6 @@ void Player::GiveLevel(uint8 level)
UpdateAllStats();
if (sWorld->getBoolConfig(CONFIG_ALWAYS_MAXSKILL)) // Max weapon skill when leveling up
UpdateSkillsToMaxSkillsForLevel();
_ApplyAllLevelScaleItemMods(true); // Moved to above SetFullHealth so player will have full health from Heirlooms
if (Aura const* artifactAura = GetAura(ARTIFACTS_ALL_WEAPONS_GENERAL_WEAPON_EQUIPPED_PASSIVE))
@@ -5641,19 +5638,12 @@ void Player::UpdateSkillsForLevel()
if (GetSkillRangeType(rcEntry) == SKILL_RANGE_LEVEL)
{
if (!IsWeaponSkill(rcEntry->SkillID))
{
uint16 max = m_activePlayerData->Skill->SkillMaxRank[itr->second.pos];
if (rcEntry->Flags & SKILL_FLAG_ALWAYS_MAX_VALUE)
SetSkillRank(itr->second.pos, maxSkill);
/// update only level dependent max skill values
if (max != 1)
{
SetSkillRank(itr->second.pos, maxSkill);
SetSkillMaxRank(itr->second.pos, maxSkill);
if (itr->second.uState != SKILL_NEW)
itr->second.uState = SKILL_CHANGED;
}
}
SetSkillMaxRank(itr->second.pos, maxSkill);
if (itr->second.uState != SKILL_NEW)
itr->second.uState = SKILL_CHANGED;
}
// Update level dependent skillline spells
@@ -5661,36 +5651,6 @@ void Player::UpdateSkillsForLevel()
}
}
void Player::UpdateSkillsToMaxSkillsForLevel()
{
for (SkillStatusMap::iterator itr = mSkillStatus.begin(); itr != mSkillStatus.end(); ++itr)
{
if (itr->second.uState == SKILL_DELETED || !m_activePlayerData->Skill->SkillRank[itr->second.pos])
continue;
uint32 pskill = itr->first;
SkillRaceClassInfoEntry const* rcEntry = sDB2Manager.GetSkillRaceClassInfo(pskill, getRace(), getClass());
if (!rcEntry)
continue;
if (IsProfessionOrRidingSkill(rcEntry->SkillID))
continue;
if (IsWeaponSkill(rcEntry->SkillID))
continue;
uint16 max = m_activePlayerData->Skill->SkillMaxRank[itr->second.pos];
if (max > 1)
{
SetSkillRank(itr->second.pos, max);
if (itr->second.uState != SKILL_NEW)
itr->second.uState = SKILL_CHANGED;
}
}
}
void Player::InitializeSkillFields()
{
uint32 i = 0;
@@ -24415,8 +24375,6 @@ void Player::LearnDefaultSkill(SkillRaceClassInfoEntry const* rcInfo)
skillValue = maxValue;
else if (getClass() == CLASS_DEATH_KNIGHT)
skillValue = std::min(std::max<uint16>({ 1, uint16((getLevel() - 1) * 5) }), maxValue);
else if (skillId == SKILL_FIST_WEAPONS)
skillValue = std::max<uint16>(1, GetSkillValue(SKILL_UNARMED));
SetSkill(skillId, 0, skillValue, maxValue);
break;

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@@ -1961,7 +1961,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
int32 CalculateReputationGain(ReputationSource source, uint32 creatureOrQuestLevel, int32 rep, int32 faction, bool noQuestBonus = false);
void UpdateSkillsForLevel();
void UpdateSkillsToMaxSkillsForLevel(); // for .levelup
void ModifySkillBonus(uint32 skillid, int32 val, bool talent);
/*********************************************************/

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@@ -1354,7 +1354,6 @@ void World::LoadConfigSettings(bool reload)
m_bool_configs[CONFIG_RESET_DUEL_HEALTH_MANA] = sConfigMgr->GetBoolDefault("ResetDuelHealthMana", false);
m_bool_configs[CONFIG_START_ALL_EXPLORED] = sConfigMgr->GetBoolDefault("PlayerStart.MapsExplored", false);
m_bool_configs[CONFIG_START_ALL_REP] = sConfigMgr->GetBoolDefault("PlayerStart.AllReputation", false);
m_bool_configs[CONFIG_ALWAYS_MAXSKILL] = sConfigMgr->GetBoolDefault("AlwaysMaxWeaponSkill", false);
m_bool_configs[CONFIG_PVP_TOKEN_ENABLE] = sConfigMgr->GetBoolDefault("PvPToken.Enable", false);
m_int_configs[CONFIG_PVP_TOKEN_MAP_TYPE] = sConfigMgr->GetIntDefault("PvPToken.MapAllowType", 4);
m_int_configs[CONFIG_PVP_TOKEN_ID] = sConfigMgr->GetIntDefault("PvPToken.ItemID", 29434);

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@@ -145,7 +145,6 @@ enum WorldBoolConfigs
CONFIG_START_ALL_SPELLS,
CONFIG_START_ALL_EXPLORED,
CONFIG_START_ALL_REP,
CONFIG_ALWAYS_MAXSKILL,
CONFIG_PVP_TOKEN_ENABLE,
CONFIG_NO_RESET_TALENT_COST,
CONFIG_SHOW_KICK_IN_WORLD,

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@@ -93,7 +93,6 @@ public:
{ "kick", rbac::RBAC_PERM_COMMAND_KICK, true, &HandleKickPlayerCommand, "" },
{ "linkgrave", rbac::RBAC_PERM_COMMAND_LINKGRAVE, false, &HandleLinkGraveCommand, "" },
{ "listfreeze", rbac::RBAC_PERM_COMMAND_LISTFREEZE, false, &HandleListFreezeCommand, "" },
{ "maxskill", rbac::RBAC_PERM_COMMAND_MAXSKILL, false, &HandleMaxSkillCommand, "" },
{ "movegens", rbac::RBAC_PERM_COMMAND_MOVEGENS, false, &HandleMovegensCommand, "" },
{ "mute", rbac::RBAC_PERM_COMMAND_MUTE, true, &HandleMuteCommand, "" },
{ "mutehistory", rbac::RBAC_PERM_COMMAND_MUTEHISTORY, true, &HandleMuteInfoCommand, "" },
@@ -1498,22 +1497,6 @@ public:
return true;
}
static bool HandleMaxSkillCommand(ChatHandler* handler, char const* /*args*/)
{
Player* player = handler->getSelectedPlayerOrSelf();
if (!player)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
handler->SetSentErrorMessage(true);
return false;
}
// each skills that have max skill value dependent from level seted to current level max skill value
player->UpdateSkillsToMaxSkillsForLevel();
return true;
}
static bool HandleSetSkillCommand(ChatHandler* handler, char const* args)
{
// number or [name] Shift-click form |color|Hskill:skill_id|h[name]|h|r

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@@ -3038,15 +3038,6 @@ ResetDuelCooldowns = 0
ResetDuelHealthMana = 0
#
# AlwaysMaxWeaponSkill
# Description: Players will automatically gain max weapon/defense skill when logging in,
# or leveling.
# Default: 0 - (Disabled)
# 1 - (Enabled)
AlwaysMaxWeaponSkill = 0
#
# PvPToken.Enable
# Description: Character will receive a token after defeating another character that yields