* Remove the last of the realative paths from #include statements

--HG--
branch : trunk
This commit is contained in:
Brian
2010-06-08 17:01:03 -06:00
parent dee7fd1382
commit bc04d7ce25
44 changed files with 67 additions and 67 deletions

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@@ -22,7 +22,7 @@
#define TRINITY_DESTINATION_HOLDER_H
#include "Define.h"
#include "Utilities/Timer.h"
#include "Timer.h"
class WorldObject;
class Map;

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@@ -21,7 +21,7 @@
#ifndef _FOLLOWERREFMANAGER
#define _FOLLOWERREFMANAGER
#include "Dynamic/LinkedReference/RefManager.h"
#include "RefManager.h"
class Unit;
class TargetedMovementGeneratorBase;

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@@ -21,7 +21,7 @@
#ifndef _FOLLOWERREFERENCE_H
#define _FOLLOWERREFERENCE_H
#include "Dynamic/LinkedReference/Reference.h"
#include "Reference.h"
class TargetedMovementGeneratorBase;
class Unit;

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@@ -22,9 +22,9 @@
#define TRINITY_MOVEMENTGENERATOR_H
#include "Define.h"
#include "Policies/Singleton.h"
#include "Dynamic/ObjectRegistry.h"
#include "Dynamic/FactoryHolder.h"
#include "Singleton.h"
#include "ObjectRegistry.h"
#include "FactoryHolder.h"
#include "Common.h"
#include "MotionMaster.h"

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@@ -29,8 +29,8 @@
#include "MovementGenerator.h"
#include "DestinationHolder.h"
#include "Movement/Waypoints/WaypointManager.h"
#include "Movement/Waypoints/Path.h"
#include "WaypointManager.h"
#include "Path.h"
#include "Traveller.h"
#include "Player.h"

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@@ -18,7 +18,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "GridDefines.h"
#include "WaypointManager.h"
#include "ProgressBar.h"

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@@ -20,7 +20,7 @@
#define OUTDOOR_PVP_H_
#include "Utilities/Util.h"
#include "Miscellaneous/SharedDefines.h"
#include "SharedDefines.h"
#include "ZoneScript.h"
class GameObject;

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@@ -25,7 +25,7 @@
#include "OutdoorPvPEP.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "Policies/SingletonImp.h"
#include "SingletonImp.h"
INSTANTIATE_SINGLETON_1(OutdoorPvPMgr);

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@@ -22,7 +22,7 @@
#define OUTDOORPVP_OBJECTIVE_UPDATE_INTERVAL 1000
#include "OutdoorPvP.h"
#include "Policies/Singleton.h"
#include "Singleton.h"
class Player;
class GameObject;

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@@ -21,7 +21,7 @@
#include "ProgressBar.h"
#include "Log.h"
#include "MapManager.h"
#include "Policies/SingletonImp.h"
#include "SingletonImp.h"
INSTANTIATE_SINGLETON_1(PoolHandler);
@@ -750,4 +750,4 @@ void PoolHandler::UpdatePool(uint16 pool_id, uint32 db_guid_or_pool_id)
template void PoolHandler::UpdatePool<Pool>(uint16 pool_id, uint32 db_guid_or_pool_id);
template void PoolHandler::UpdatePool<GameObject>(uint16 pool_id, uint32 db_guid_or_pool_id);
template void PoolHandler::UpdatePool<Creature>(uint16 pool_id, uint32 db_guid_or_pool_id);
template void PoolHandler::UpdatePool<Creature>(uint16 pool_id, uint32 db_guid_or_pool_id);

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@@ -20,7 +20,7 @@
#define TRINITY_POOLHANDLER_H
#include "Define.h"
#include "Policies/Singleton.h"
#include "Singleton.h"
#include "Creature.h"
#include "GameObject.h"

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@@ -1,12 +1,12 @@
//add here most rarely modified headers to speed up debug build compilation
#include "Server/WorldSocket.h" // must be first to make ACE happy with ACE includes in it
#include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it
#include "Common.h"
#include "MapManager.h"
#include "Logging/Log.h"
#include "ObjectAccessor.h"
#include "ObjectDefines.h"
#include "Database/SQLStorage.h"
#include "Server/Protocol/Opcodes.h"
#include "Miscellaneous/SharedDefines.h"
#include "SQLStorage.h"
#include "Opcodes.h"
#include "SharedDefines.h"
#include "ObjectMgr.h"

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@@ -1 +1 @@
#include "pchdef.h"
#include "WinCorePCH.h"

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@@ -6,7 +6,7 @@
#include "Log.h"
#include "ObjectAccessor.h"
#include "ObjectDefines.h"
#include "Database/SQLStorage.h"
#include "SQLStorage.h"
#include "Opcodes.h"
#include "SharedDefines.h"
#include "ObjectMgr.h"

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@@ -22,7 +22,7 @@
#define TRINITYCORE_QUEST_H
#include "Define.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include <string>
#include <vector>

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@@ -3,14 +3,14 @@
* Please see the included DOCS/LICENSE.TXT for more information */
#include "ScriptPCH.h"
#include "Configuration/Config.h"
#include "Database/DatabaseEnv.h"
#include "Config.h"
#include "DatabaseEnv.h"
#include "DBCStores.h"
#include "ObjectMgr.h"
#include "ProgressBar.h"
#include "ScriptLoader.h"
#include "ScriptSystem.h"
#include "Policies/SingletonImp.h"
#include "SingletonImp.h"
INSTANTIATE_SINGLETON_1(ScriptMgr);

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@@ -11,7 +11,7 @@
#include "Common.h"
#include "CompilerDefs.h"
#include "DBCStructure.h"
#include "Configuration/ConfigEnv.h"
#include "ConfigEnv.h"
class Player;
class Creature;

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@@ -22,7 +22,7 @@
#include "ScriptSystem.h"
#include "ProgressBar.h"
#include "ObjectMgr.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
SystemMgr::SystemMgr()
{

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@@ -21,8 +21,8 @@
#include "zlib.h"
#include "AddonHandler.h"
#include "Database/DatabaseEnv.h"
#include "Policies/SingletonImp.h"
#include "DatabaseEnv.h"
#include "SingletonImp.h"
#include "Opcodes.h"
#include "Log.h"

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@@ -22,8 +22,8 @@
#define __ADDONHANDLER_H
#include "Common.h"
#include "Configuration/ConfigEnv.h"
#include "Policies/Singleton.h"
#include "ConfigEnv.h"
#include "Singleton.h"
#include "WorldPacket.h"

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@@ -22,7 +22,7 @@
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "ArenaTeam.h"
#include "Log.h"

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@@ -18,7 +18,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Policies/SingletonImp.h"
#include "SingletonImp.h"
#include "ObjectMgr.h" // for normalizePlayerName
#include "ChannelMgr.h"

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@@ -26,8 +26,8 @@
#include "WorldPacket.h"
#include "WorldSession.h"
#include "MD5.h"
#include "Database/DatabaseEnv.h"
#include "Database/DatabaseImpl.h"
#include "DatabaseEnv.h"
#include "DatabaseImpl.h"
#include "ArenaTeam.h"
#include "Chat.h"

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@@ -24,7 +24,7 @@
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "CellImpl.h"
#include "Chat.h"

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@@ -19,7 +19,7 @@
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "Opcodes.h"
#include "Log.h"
#include "WorldPacket.h"

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@@ -20,8 +20,8 @@
#include "Common.h"
#include "Language.h"
#include "Database/DatabaseEnv.h"
#include "Database/DatabaseImpl.h"
#include "DatabaseEnv.h"
#include "DatabaseImpl.h"
#include "WorldPacket.h"
#include "Opcodes.h"
#include "Log.h"

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@@ -20,7 +20,7 @@
#include "Common.h"
#include "Language.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Opcodes.h"

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@@ -20,8 +20,8 @@
#include "Common.h"
#include "Language.h"
#include "Database/DatabaseEnv.h"
#include "Database/DatabaseImpl.h"
#include "DatabaseEnv.h"
#include "DatabaseImpl.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Opcodes.h"
@@ -536,4 +536,4 @@ void WorldSession::HandleQuestPOIQuery(WorldPacket& recv_data)
}
SendPacket(&data);
}
}

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@@ -19,7 +19,7 @@
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "Opcodes.h"
#include "Log.h"
#include "Player.h"

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@@ -19,7 +19,7 @@
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Opcodes.h"

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@@ -23,8 +23,8 @@
*/
#include "WorldLog.h"
#include "Policies/SingletonImp.h"
#include "Configuration/ConfigEnv.h"
#include "SingletonImp.h"
#include "ConfigEnv.h"
#include "Log.h"
#define CLASS_LOCK Trinity::ClassLevelLockable<WorldLog, ACE_Thread_Mutex>

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@@ -26,7 +26,7 @@
#define TRINITY_WORLDLOG_H
#include "Common.h"
#include "Policies/Singleton.h"
#include "Singleton.h"
#include "Errors.h"
#include <stdarg.h>

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@@ -24,7 +24,7 @@
#include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "Opcodes.h"
#include "WorldPacket.h"

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@@ -38,7 +38,7 @@
#include "SharedDefines.h"
#include "ByteBuffer.h"
#include "Opcodes.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "BigNumber.h"
#include "SHA1.h"
#include "WorldSession.h"

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@@ -43,7 +43,7 @@
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "Common.h"
#include "Cryptography/Authentication/AuthCrypt.h"
#include "AuthCrypt.h"
class ACE_Message_Block;
class WorldPacket;

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@@ -42,8 +42,8 @@
#include "Log.h"
#include "Common.h"
#include "Configuration/ConfigEnv.h"
#include "Database/DatabaseEnv.h"
#include "ConfigEnv.h"
#include "DatabaseEnv.h"
#include "WorldSocket.h"
/**

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@@ -18,10 +18,10 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "ProgressBar.h"
#include "Policies/SingletonImp.h"
#include "SingletonImp.h"
#include "World.h"
#include "Util.h"
#include "SkillDiscovery.h"

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@@ -19,7 +19,7 @@
*/
#include "SkillExtraItems.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "ProgressBar.h"
#include "Player.h"

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@@ -19,7 +19,7 @@
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "WorldPacket.h"
#include "Opcodes.h"
#include "Log.h"

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@@ -19,7 +19,7 @@
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "GridNotifiers.h"
@@ -41,7 +41,7 @@
#include "MapManager.h"
#include "ObjectAccessor.h"
#include "CellImpl.h"
#include "Policies/SingletonImp.h"
#include "SingletonImp.h"
#include "SharedDefines.h"
#include "LootMgr.h"
#include "VMapFactory.h"

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@@ -20,8 +20,8 @@
#include "Common.h"
#include "PlayerDump.h"
#include "Database/DatabaseEnv.h"
#include "Database/SQLStorage.h"
#include "DatabaseEnv.h"
#include "SQLStorage.h"
#include "UpdateFields.h"
#include "ObjectMgr.h"

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@@ -17,7 +17,7 @@
*/
#include "TimeMgr.h"
#include "Policies/SingletonImp.h"
#include "SingletonImp.h"
INSTANTIATE_SINGLETON_1(GameTime);

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@@ -20,7 +20,7 @@
#define _TIMEMGR_H
#include "Timer.h"
#include "Policies/Singleton.h"
#include "Singleton.h"
struct IntervalTimer
{

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@@ -23,8 +23,8 @@
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "Configuration/ConfigEnv.h"
#include "DatabaseEnv.h"
#include "ConfigEnv.h"
#include "SystemConfig.h"
#include "Log.h"
#include "Opcodes.h"
@@ -48,7 +48,7 @@
#include "ItemEnchantmentMgr.h"
#include "MapManager.h"
#include "CreatureAIRegistry.h"
#include "Policies/SingletonImp.h"
#include "SingletonImp.h"
#include "BattleGroundMgr.h"
#include "OutdoorPvPMgr.h"
#include "TemporarySummon.h"
@@ -58,7 +58,7 @@
#include "GlobalEvents.h"
#include "GameEventMgr.h"
#include "PoolHandler.h"
#include "Database/DatabaseImpl.h"
#include "DatabaseImpl.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
#include "InstanceSaveMgr.h"