[7552] Move client version dependend DBC code to src/game. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-27 09:58:20 -06:00
parent 5f47775ac3
commit bc2f2bc56a
29 changed files with 94 additions and 147 deletions

View File

@@ -5,7 +5,7 @@
#include "precompiled.h"
#include "Config/Config.h"
#include "Database/DatabaseEnv.h"
#include "Database/DBCStores.h"
#include "DBCStores.h"
#include "ObjectMgr.h"
#include "ProgressBar.h"
#include "scripts/creature/mob_event_ai.h"

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@@ -10,7 +10,7 @@
#include "Common.h"
#include "Platform/CompilerDefs.h"
#include "Database/DBCStructure.h"
#include "DBCStructure.h"
class Player;
class Creature;

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@@ -20,7 +20,7 @@
#include "Common.h"
#include "Player.h"
#include "WorldPacket.h"
#include "Database/DBCEnums.h"
#include "DBCEnums.h"
#include "GameEventMgr.h"
#include "ObjectMgr.h"
#include "Guild.h"

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@@ -20,9 +20,9 @@
#include "Common.h"
#include "Policies/Singleton.h"
#include "Database/DBCEnums.h"
#include "Database/DBCStores.h"
#include "Database/DatabaseEnv.h"
#include "DBCEnums.h"
#include "DBCStores.h"
#include <map>
#include <string>

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@@ -18,8 +18,8 @@
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "Database/DBCStores.h"
#include "Database/SQLStorage.h"
#include "DBCStores.h"
#include "ProgressBar.h"
#include "AccountMgr.h"

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@@ -21,7 +21,7 @@
#include "HostilRefManager.h"
#include "ThreatManager.h"
#include "Unit.h"
#include "Database/DBCStructure.h"
#include "DBCStructure.h"
#include "SpellMgr.h"
HostilRefManager::~HostilRefManager()

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@@ -29,8 +29,8 @@
#include "UpdateMask.h"
#include "Unit.h"
#include "Language.h"
#include "Database/DBCStores.h"
#include "AuctionHouseBot.h"
#include "DBCStores.h"
void MailItem::deleteItem( bool inDB )
{

View File

@@ -380,6 +380,11 @@ libmangosgame_a_SOURCES = \
CreatureAISelector.h \
Creature.cpp \
Creature.h \
DBCEnums.h \
DBCfmt.h \
DBCStores.cpp \
DBCStores.h \
DBCStructure.h \
debugcmds.cpp \
DestinationHolder.cpp \
DestinationHolder.h \

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@@ -26,7 +26,7 @@
#include "zthread/Lockable.h"
#include "zthread/Mutex.h"
#include "zthread/FairReadWriteLock.h"
#include "Database/DBCStructure.h"
#include "DBCStructure.h"
#include "GridDefines.h"
#include "Cell.h"
#include "Timer.h"

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@@ -21,7 +21,7 @@
#include "OutdoorPvP.h"
#include "Database/DBCStructure.h"
#include "DBCStructure.h"
const uint32 EP_AllianceBuffs[4] = {11413, 11414, 11415, 1386};

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@@ -22,7 +22,7 @@
#include "Errors.h"
#include "Pet.h"
#include "Player.h"
#include "Database/DBCStores.h"
#include "DBCStores.h"
#include "Spell.h"
#include "ObjectAccessor.h"
#include "SpellMgr.h"

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@@ -17,7 +17,7 @@
*/
#include "ReputationMgr.h"
#include "Database/DBCStores.h"
#include "DBCStores.h"
#include "Player.h"
#include "WorldPacket.h"

View File

@@ -21,7 +21,7 @@
#include "Common.h"
#include "SharedDefines.h"
#include "Database/DBCStructure.h"
#include "DBCStructure.h"
#include <map>
enum FactionFlags

View File

@@ -19,7 +19,7 @@
*/
#include "Common.h"
#include "Database/DBCStores.h"
#include "DBCStores.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "ObjectMgr.h"

View File

@@ -22,7 +22,7 @@
#include "ObjectMgr.h"
#include "SpellAuraDefines.h"
#include "ProgressBar.h"
#include "Database/DBCStores.h"
#include "DBCStores.h"
#include "World.h"
#include "Chat.h"
#include "Spell.h"

View File

@@ -25,7 +25,7 @@
// For more high level function for sSpellStore data
#include "SharedDefines.h"
#include "Database/DBCStructure.h"
#include "DBCStructure.h"
#include "Database/SQLStorage.h"
#include "Utilities/UnorderedMap.h"

View File

@@ -21,7 +21,7 @@
#include "TotemAI.h"
#include "Totem.h"
#include "Creature.h"
#include "Database/DBCStores.h"
#include "DBCStores.h"
#include "ObjectAccessor.h"
#include "SpellMgr.h"

View File

@@ -26,7 +26,7 @@
#include "Path.h"
#include "WorldPacket.h"
#include "Database/DBCStores.h"
#include "DBCStores.h"
#include "ProgressBar.h"
#include "World.h"

View File

@@ -33,7 +33,7 @@
#include "FollowerRefManager.h"
#include "Utilities/EventProcessor.h"
#include "MotionMaster.h"
#include "Database/DBCStructure.h"
#include "DBCStructure.h"
#include <list>
#define WORLD_TRIGGER 12999

View File

@@ -42,7 +42,7 @@
#include "ObjectMgr.h"
#include "SpellMgr.h"
#include "Chat.h"
#include "Database/DBCStores.h"
#include "DBCStores.h"
#include "LootMgr.h"
#include "ItemEnchantmentMgr.h"
#include "MapManager.h"

View File

@@ -25,7 +25,6 @@
#include "Log.h"
#include "Errors.h"
#include "Database/DBCStores.h"
#include "Database/Field.h"
#include "Database/QueryResult.h"

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@@ -29,10 +29,9 @@ AM_CPPFLAGS = $(TRINI_INCLUDES) -I$(top_builddir)/src/shared -I$(srcdir) -I$(src
noinst_LIBRARIES = libmangosdatabase.a
libmangosdatabase_a_SOURCES = \
DBCStores.cpp \
DBCStores.h \
DBCStructure.h \
DBCfmt.cpp \
DBCFileLoader.cpp \
DBCFileLoader.h \
DBCStore.h \
Database.cpp \
Database.h \
DatabaseEnv.h \
@@ -61,6 +60,4 @@ libmangosdatabase_a_SOURCES = \
SqlDelayThread.cpp \
SqlDelayThread.h \
SqlOperations.cpp \
SqlOperations.h \
dbcfile.cpp \
dbcfile.h
SqlOperations.h

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@@ -18,7 +18,7 @@
#include "ProgressBar.h"
#include "Log.h"
#include "dbcfile.h"
#include "DBCFileLoader.h"
template<class T>
template<class S, class D>

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@@ -897,6 +897,21 @@
</Filter>
<Filter
Name="Server">
<File
RelativePath="..\..\src\game\DBCEnums.h">
</File>
<File
RelativePath="..\..\src\game\DBCfmt.h">
</File>
<File
RelativePath="..\..\src\game\DBCStores.cpp">
</File>
<File
RelativePath="..\..\src\game\DBCStores.h">
</File>
<File
RelativePath="..\..\src\game\DBCStructure.h">
</File>
<File
RelativePath="..\..\src\game\GlobalEvents.cpp">
</File>

View File

@@ -195,34 +195,13 @@
<Filter
Name="DataStores">
<File
RelativePath="..\..\src\shared\Database\dbcfile.cpp">
RelativePath="..\..\src\shared\Database\DBCFileLoader.cpp">
</File>
<File
RelativePath="..\..\src\shared\Database\dbcfile.h">
RelativePath="..\..\src\shared\Database\DBCFileLoader.h">
</File>
<File
RelativePath="..\..\src\shared\Database\DBCfmt.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\shared\Database\DBCStores.cpp">
</File>
<File
RelativePath="..\..\src\shared\Database\DBCStores.h">
</File>
<File
RelativePath="..\..\src\shared\Database\DBCStructure.h">
RelativePath="..\..\src\shared\Database\DBCStore.h">
</File>
</Filter>
</Filter>

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@@ -1331,6 +1331,26 @@
<Filter
Name="Server"
>
<File
RelativePath="..\..\src\game\DBCEnums.h"
>
</File>
<File
RelativePath="..\..\src\game\DBCfmt.h"
>
</File>
<File
RelativePath="..\..\src\game\DBCStores.cpp"
>
</File>
<File
RelativePath="..\..\src\game\DBCStores.h"
>
</File>
<File
RelativePath="..\..\src\game\DBCStructure.h"
>
</File>
<File
RelativePath="..\..\src\game\GlobalEvents.cpp"
>

View File

@@ -440,59 +440,15 @@
Name="DataStores"
>
<File
RelativePath="..\..\src\shared\Database\dbcfile.cpp"
RelativePath="..\..\src\shared\Database\DBCFileLoader.cpp"
>
</File>
<File
RelativePath="..\..\src\shared\Database\dbcfile.h"
RelativePath="..\..\src\shared\Database\DBCFileLoader.h"
>
</File>
<File
RelativePath="..\..\src\shared\Database\DBCfmt.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\shared\Database\DBCStores.cpp"
>
</File>
<File
RelativePath="..\..\src\shared\Database\DBCStores.h"
>
</File>
<File
RelativePath="..\..\src\shared\Database\DBCStructure.h"
RelativePath="..\..\src\shared\Database\DBCStore.h"
>
</File>
</Filter>

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@@ -1330,6 +1330,26 @@
<Filter
Name="Server"
>
<File
RelativePath="..\..\src\game\DBCEnums.h"
>
</File>
<File
RelativePath="..\..\src\game\DBCfmt.h"
>
</File>
<File
RelativePath="..\..\src\game\DBCStores.cpp"
>
</File>
<File
RelativePath="..\..\src\game\DBCStores.h"
>
</File>
<File
RelativePath="..\..\src\game\DBCStructure.h"
>
</File>
<File
RelativePath="..\..\src\game\GlobalEvents.cpp"
>

View File

@@ -447,59 +447,15 @@
Name="DataStores"
>
<File
RelativePath="..\..\src\shared\Database\dbcfile.cpp"
RelativePath="..\..\src\shared\Database\DBCFileLoader.cpp"
>
</File>
<File
RelativePath="..\..\src\shared\Database\dbcfile.h"
RelativePath="..\..\src\shared\Database\DBCFileLoader.h"
>
</File>
<File
RelativePath="..\..\src\shared\Database\DBCfmt.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\shared\Database\DBCStores.cpp"
>
</File>
<File
RelativePath="..\..\src\shared\Database\DBCStores.h"
>
</File>
<File
RelativePath="..\..\src\shared\Database\DBCStructure.h"
RelativePath="..\..\src\shared\Database\DBCStore.h"
>
</File>
</Filter>