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https://github.com/TrinityCore/TrinityCore.git
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Server/Packets: port WorldStatePackets from master
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@@ -22,5 +22,6 @@
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#include "QueryPackets.h"
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#include "QuestPackets.h"
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#include "SpellPackets.h"
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#include "WorldStatePackets.h"
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#endif // AllPackets_h__
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46
src/server/game/Server/Packets/WorldStatePackets.cpp
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46
src/server/game/Server/Packets/WorldStatePackets.cpp
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@@ -0,0 +1,46 @@
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/*
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* Copyright (C) 2008-2019 TrinityCore <https://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "WorldStatePackets.h"
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WorldPackets::WorldState::InitWorldStates::InitWorldStates() : ServerPacket(SMSG_INIT_WORLD_STATES, 4 + 4 + 4 + 4) { }
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WorldPacket const* WorldPackets::WorldState::InitWorldStates::Write()
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{
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_worldPacket.reserve(4 + 4 + 4 + 4 + Worldstates.size() * 8);
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_worldPacket << int32(MapID);
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_worldPacket << int32(ZoneID);
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_worldPacket << int32(AreaID);
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_worldPacket << uint32(Worldstates.size());
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for (WorldStateInfo const& wsi : Worldstates)
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{
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_worldPacket << int32(wsi.VariableID);
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_worldPacket << int32(wsi.Value);
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}
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return &_worldPacket;
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}
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WorldPacket const* WorldPackets::WorldState::UpdateWorldState::Write()
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{
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_worldPacket << int32(VariableID);
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_worldPacket << int32(Value);
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return &_worldPacket;
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}
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62
src/server/game/Server/Packets/WorldStatePackets.h
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62
src/server/game/Server/Packets/WorldStatePackets.h
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@@ -0,0 +1,62 @@
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/*
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* Copyright (C) 2008-2019 TrinityCore <https://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef WorldStatePackets_h__
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#define WorldStatePackets_h__
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#include "Packet.h"
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namespace WorldPackets
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{
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namespace WorldState
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{
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class InitWorldStates final : public ServerPacket
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{
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public:
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struct WorldStateInfo
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{
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WorldStateInfo(int32 variableID, int32 value) : VariableID(variableID), Value(value) { }
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int32 VariableID;
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int32 Value;
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};
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InitWorldStates();
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WorldPacket const* Write() override;
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int32 MapID = 0;
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int32 ZoneID = 0;
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int32 AreaID = 0;
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std::vector<WorldStateInfo> Worldstates;
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};
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class UpdateWorldState final : public ServerPacket
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{
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public:
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UpdateWorldState() : ServerPacket(SMSG_UPDATE_WORLD_STATE, 4 + 4) { }
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WorldPacket const* Write() override;
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int32 VariableID = 0;
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int32 Value = 0;
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};
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}
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}
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#endif // WorldStatePackets_h__
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