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https://github.com/TrinityCore/TrinityCore.git
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Core/DBLayer: Properly manage mysql library initialization and shutdown in authserver and worldserver. Prevent multiple calls and make it more elegant.
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@@ -38,6 +38,7 @@
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#endif
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bool StartDB();
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void StopDB();
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bool stopEvent = false; // Setting it to true stops the server
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@@ -235,8 +236,8 @@ extern int main(int argc, char **argv)
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}
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}
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// Close the Database Pool
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LoginDatabase.Close();
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// Close the Database Pool and library
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StopDB();
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sLog->outString("Halting process...");
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return 0;
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@@ -245,6 +246,8 @@ extern int main(int argc, char **argv)
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// Initialize connection to the database
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bool StartDB()
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{
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MySQL::Library_Init();
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std::string dbstring = sConfig->GetStringDefault("LoginDatabaseInfo", "");
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if (dbstring.empty())
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{
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@@ -275,3 +278,9 @@ bool StartDB()
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return true;
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}
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void StopDB()
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{
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LoginDatabase.Close();
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MySQL::Library_End();
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}
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@@ -58,14 +58,12 @@ class DatabaseWorkerPool
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memset(m_connectionCount, 0, sizeof(m_connectionCount));
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m_connections.resize(IDX_SIZE);
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mysql_library_init(-1, NULL, NULL);
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WPFatal (mysql_thread_safe(), "Used MySQL library isn't thread-safe.");
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}
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~DatabaseWorkerPool()
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{
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sLog->outSQLDriver("~DatabaseWorkerPool for '%s'.", m_connectionInfo.database.c_str());
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mysql_library_end();
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}
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bool Open(const std::string& infoString, uint8 async_threads, uint8 synch_threads)
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@@ -33,7 +33,7 @@ class MySQL
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static void Thread_Init()
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{
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mysql_thread_init();
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printf("Core thread with ID ["UI64FMTD"] initializing MySQL thread.\n",
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sLog->outSQLDriver("Core thread with ID ["UI64FMTD"] initializing MySQL thread.",
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(uint64)ACE_Based::Thread::currentId());
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}
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@@ -44,9 +44,19 @@ class MySQL
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static void Thread_End()
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{
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mysql_thread_end();
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printf("Core thread with ID ["UI64FMTD"] shutting down MySQL thread.\n",
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sLog->outSQLDriver("Core thread with ID ["UI64FMTD"] shutting down MySQL thread.",
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(uint64)ACE_Based::Thread::currentId());
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}
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static void Library_Init()
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{
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mysql_library_init(-1, NULL, NULL);
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}
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static void Library_End()
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{
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mysql_library_end();
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}
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};
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#endif
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@@ -300,10 +300,7 @@ int Master::Run()
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///- Clean database before leaving
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clearOnlineAccounts();
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///- Wait for delay threads to end
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CharacterDatabase.Close();
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WorldDatabase.Close();
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LoginDatabase.Close();
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_StopDB();
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sLog->outString("Halting process...");
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@@ -368,6 +365,8 @@ int Master::Run()
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/// Initialize connection to the databases
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bool Master::_StartDB()
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{
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MySQL::Library_Init();
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sLog->SetLogDB(false);
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std::string dbstring;
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uint8 async_threads, synch_threads;
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@@ -471,6 +470,15 @@ bool Master::_StartDB()
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return true;
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}
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void Master::_StopDB()
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{
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CharacterDatabase.Close();
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WorldDatabase.Close();
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LoginDatabase.Close();
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MySQL::Library_End();
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}
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/// Clear 'online' status for all accounts with characters in this realm
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void Master::clearOnlineAccounts()
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{
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@@ -35,6 +35,7 @@ class Master
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private:
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bool _StartDB();
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void _StopDB();
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void clearOnlineAccounts();
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};
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