Core/Misc: Use "proper" type for respawn info map key

This commit is contained in:
Shauren
2020-08-28 23:41:30 +02:00
committed by Ovahlord
parent bb5e8a11b7
commit bdb6705911

View File

@@ -303,7 +303,7 @@ struct CompareRespawnInfo
typedef std::unordered_map<uint32 /*zoneId*/, ZoneDynamicInfo> ZoneDynamicInfoMap;
typedef boost::heap::fibonacci_heap<RespawnInfo*, boost::heap::compare<CompareRespawnInfo>> RespawnListContainer;
typedef RespawnListContainer::handle_type RespawnListHandle;
typedef std::unordered_map<uint32, RespawnInfo*> RespawnInfoMap;
typedef std::unordered_map<ObjectGuid::LowType, RespawnInfo*> RespawnInfoMap;
struct RespawnInfo
{
SpawnObjectType type;