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Core/Misc: Use "proper" type for respawn info map key
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@@ -303,7 +303,7 @@ struct CompareRespawnInfo
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typedef std::unordered_map<uint32 /*zoneId*/, ZoneDynamicInfo> ZoneDynamicInfoMap;
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typedef boost::heap::fibonacci_heap<RespawnInfo*, boost::heap::compare<CompareRespawnInfo>> RespawnListContainer;
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typedef RespawnListContainer::handle_type RespawnListHandle;
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typedef std::unordered_map<uint32, RespawnInfo*> RespawnInfoMap;
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typedef std::unordered_map<ObjectGuid::LowType, RespawnInfo*> RespawnInfoMap;
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struct RespawnInfo
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{
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SpawnObjectType type;
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