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build fix
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@@ -661,7 +661,7 @@ struct npc_reliquary_combat_trigger : public ScriptedAI
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bool CanAIAttack(Unit const* who) const override
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{
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return ScriptedAI::CanAIAttack(who) && IsInBoundary(&who->GetPosition());
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return ScriptedAI::CanAIAttack(who) && IsInBoundary(who);
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}
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void Reset() override
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