Core/Spell: implement SPELL_FAILED_AURA_BOUNCED on DR spells

Closes #13695

(cherry picked from commit 5e2c5a52cd)
This commit is contained in:
ariel-
2017-12-21 02:25:04 -03:00
committed by funjoker
parent 72bdadfa9d
commit bebc20b4de
4 changed files with 76 additions and 47 deletions

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@@ -101,6 +101,7 @@ class TC_GAME_API Creature : public Unit, public GridObject<Creature>, public Ma
bool CanSwim() const override { return (GetCreatureTemplate()->InhabitType & INHABIT_WATER) != 0 || IsPet(); }
bool CanFly() const override { return (GetCreatureTemplate()->InhabitType & INHABIT_AIR) != 0; }
bool IsDungeonBoss() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_DUNGEON_BOSS) != 0; }
bool IsAffectedByDiminishingReturns() const override { return Unit::IsAffectedByDiminishingReturns() || (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_ALL_DIMINISH) != 0; }
void SetReactState(ReactStates st) { m_reactState = st; }
ReactStates GetReactState() const { return m_reactState; }

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@@ -4633,17 +4633,6 @@ bool Unit::HasNegativeAuraWithInterruptFlag(InterruptFlags flag, ObjectGuid guid
template TC_GAME_API bool Unit::HasNegativeAuraWithInterruptFlag(SpellAuraInterruptFlags flag, ObjectGuid guid) const;
template TC_GAME_API bool Unit::HasNegativeAuraWithInterruptFlag(SpellAuraInterruptFlags2 flag, ObjectGuid guid) const;
bool Unit::HasNegativeAuraWithAttribute(uint32 flag, ObjectGuid guid) const
{
for (AuraApplicationMap::const_iterator iter = m_appliedAuras.begin(); iter != m_appliedAuras.end(); ++iter)
{
Aura const* aura = iter->second->GetBase();
if (!iter->second->IsPositive() && aura->GetSpellInfo()->Attributes & flag && (!guid || aura->GetCasterGUID() == guid))
return true;
}
return false;
}
bool Unit::HasAuraWithMechanic(uint32 mechanicMask) const
{
for (AuraApplicationMap::const_iterator iter = m_appliedAuras.begin(); iter != m_appliedAuras.end(); ++iter)
@@ -4661,6 +4650,26 @@ bool Unit::HasAuraWithMechanic(uint32 mechanicMask) const
return false;
}
bool Unit::HasStrongerAuraWithDR(SpellInfo const* auraSpellInfo, Unit* caster) const
{
DiminishingGroup diminishGroup = auraSpellInfo->GetDiminishingReturnsGroupForSpell();
DiminishingLevels level = GetDiminishing(diminishGroup);
for (auto itr = m_appliedAuras.begin(); itr != m_appliedAuras.end(); ++itr)
{
SpellInfo const* spellInfo = itr->second->GetBase()->GetSpellInfo();
if (spellInfo->GetDiminishingReturnsGroupForSpell() != diminishGroup)
continue;
int32 existingDuration = itr->second->GetBase()->GetMaxDuration();
int32 newDuration = auraSpellInfo->GetMaxDuration();
ApplyDiminishingToDuration(auraSpellInfo, newDuration, caster, level);
if (newDuration > 0 && newDuration < existingDuration)
return true;
}
return false;
}
AuraEffect* Unit::IsScriptOverriden(SpellInfo const* spell, int32 script) const
{
AuraEffectList const& auras = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
@@ -9403,31 +9412,28 @@ void Unit::ModSpellDurationTime(SpellInfo const* spellInfo, int32 & duration, Sp
duration = int32(float(duration) * m_modAttackSpeedPct[RANGED_ATTACK]);
}
DiminishingLevels Unit::GetDiminishing(DiminishingGroup group)
DiminishingLevels Unit::GetDiminishing(DiminishingGroup group) const
{
DiminishingReturn& diminish = m_Diminishing[group];
DiminishingReturn const& diminish = m_Diminishing[group];
if (!diminish.hitCount)
return DIMINISHING_LEVEL_1;
// If last spell was cast more than 18 seconds ago - reset the count.
// If last spell was cast more than 18 seconds ago - reset level.
if (!diminish.stack && GetMSTimeDiffToNow(diminish.hitTime) > 18 * IN_MILLISECONDS)
{
diminish.hitCount = DIMINISHING_LEVEL_1;
return DIMINISHING_LEVEL_1;
}
return DiminishingLevels(diminish.hitCount);
}
void Unit::IncrDiminishing(SpellInfo const* auraSpellInfo)
{
DiminishingGroup const group = auraSpellInfo->GetDiminishingReturnsGroupForSpell();
DiminishingLevels const maxLevel = auraSpellInfo->GetDiminishingReturnsMaxLevel();
DiminishingGroup group = auraSpellInfo->GetDiminishingReturnsGroupForSpell();
uint32 currentLevel = GetDiminishing(group);
uint32 const maxLevel = auraSpellInfo->GetDiminishingReturnsMaxLevel();
// Checking for existing in the table
DiminishingReturn& diminish = m_Diminishing[group];
if (static_cast<int32>(diminish.hitCount) < maxLevel)
++diminish.hitCount;
if (currentLevel < maxLevel)
diminish.hitCount = currentLevel + 1;
}
bool Unit::ApplyDiminishingToDuration(SpellInfo const* auraSpellInfo, int32& duration, Unit* caster, DiminishingLevels previousLevel) const
@@ -9447,9 +9453,7 @@ bool Unit::ApplyDiminishingToDuration(SpellInfo const* auraSpellInfo, int32& dur
Unit const* target = targetOwner ? targetOwner : this;
Unit const* source = casterOwner ? casterOwner : caster;
if ((target->GetTypeId() == TYPEID_PLAYER
|| (target->ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_ALL_DIMINISH))
&& source->GetTypeId() == TYPEID_PLAYER)
if (target->IsAffectedByDiminishingReturns() && source->GetTypeId() == TYPEID_PLAYER)
duration = limitDuration;
}
@@ -9475,9 +9479,9 @@ bool Unit::ApplyDiminishingToDuration(SpellInfo const* auraSpellInfo, int32& dur
}
case DIMINISHING_AOE_KNOCKBACK:
{
if ((auraSpellInfo->GetDiminishingReturnsGroupType() == DRTYPE_PLAYER && (((targetOwner ? targetOwner : this)->ToPlayer())
|| (ToCreature() && (ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_ALL_DIMINISH))))
|| auraSpellInfo->GetDiminishingReturnsGroupType() == DRTYPE_ALL)
if (auraSpellInfo->GetDiminishingReturnsGroupType() == DRTYPE_ALL ||
(auraSpellInfo->GetDiminishingReturnsGroupType() == DRTYPE_PLAYER &&
(targetOwner ? targetOwner->IsAffectedByDiminishingReturns() : IsAffectedByDiminishingReturns())))
{
DiminishingLevels diminish = previousLevel;
switch (diminish)
@@ -9491,9 +9495,9 @@ bool Unit::ApplyDiminishingToDuration(SpellInfo const* auraSpellInfo, int32& dur
}
default:
{
if ((auraSpellInfo->GetDiminishingReturnsGroupType() == DRTYPE_PLAYER && (((targetOwner ? targetOwner : this)->ToPlayer())
|| (ToCreature() && (ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_ALL_DIMINISH))))
|| auraSpellInfo->GetDiminishingReturnsGroupType() == DRTYPE_ALL)
if (auraSpellInfo->GetDiminishingReturnsGroupType() == DRTYPE_ALL ||
(auraSpellInfo->GetDiminishingReturnsGroupType() == DRTYPE_PLAYER &&
(targetOwner ? targetOwner->IsAffectedByDiminishingReturns() : IsAffectedByDiminishingReturns())))
{
DiminishingLevels diminish = previousLevel;
switch (diminish)

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@@ -952,7 +952,8 @@ class TC_GAME_API Unit : public WorldObject
void SendCombatLogMessage(WorldPackets::CombatLog::CombatLogServerPacket* combatLog) const;
DiminishingLevels GetDiminishing(DiminishingGroup group);
virtual bool IsAffectedByDiminishingReturns() const { return (GetCharmerOrOwnerPlayerOrPlayerItself() != nullptr); }
DiminishingLevels GetDiminishing(DiminishingGroup group) const;
void IncrDiminishing(SpellInfo const* auraSpellInfo);
bool ApplyDiminishingToDuration(SpellInfo const* auraSpellInfo, int32& duration, Unit* caster, DiminishingLevels previousLevel) const;
void ApplyDiminishingAura(DiminishingGroup group, bool apply);
@@ -1598,8 +1599,8 @@ class TC_GAME_API Unit : public WorldObject
bool HasAuraTypeWithValue(AuraType auratype, int32 value) const;
template <typename InterruptFlags>
bool HasNegativeAuraWithInterruptFlag(InterruptFlags flag, ObjectGuid guid = ObjectGuid::Empty) const;
bool HasNegativeAuraWithAttribute(uint32 flag, ObjectGuid guid = ObjectGuid::Empty) const;
bool HasAuraWithMechanic(uint32 mechanicMask) const;
bool HasStrongerAuraWithDR(SpellInfo const* auraSpellInfo, Unit* caster) const;
AuraEffect* IsScriptOverriden(SpellInfo const* spell, int32 script) const;
uint32 GetDiseasesByCaster(ObjectGuid casterGUID, bool remove = false);

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@@ -2650,9 +2650,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask)
diminishLevel = unit->GetDiminishing(diminishGroup);
DiminishingReturnsType type = m_spellInfo->GetDiminishingReturnsGroupType();
// Increase Diminishing on unit, current informations for actually casts will use values above
if ((type == DRTYPE_PLAYER &&
(unit->GetCharmerOrOwnerPlayerOrPlayerItself() || (unit->GetTypeId() == TYPEID_UNIT && unit->ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_ALL_DIMINISH))) ||
type == DRTYPE_ALL)
if (type == DRTYPE_ALL || (type == DRTYPE_PLAYER && unit->IsAffectedByDiminishingReturns()))
unit->IncrDiminishing(m_spellInfo);
}
@@ -3203,11 +3201,9 @@ void Spell::_cast(bool skipCheck)
// skip check if done already (for instant cast spells for example)
if (!skipCheck)
{
uint32 param1 = 0, param2 = 0;
SpellCastResult castResult = CheckCast(false, &param1, &param2);
if (castResult != SPELL_CAST_OK)
auto cleanupSpell = [this, modOwner](SpellCastResult res, uint32* p1 = nullptr, uint32* p2 = nullptr)
{
SendCastResult(castResult, &param1, &param2);
SendCastResult(res, p1, p2);
SendInterrupted(0);
if (modOwner)
@@ -3215,6 +3211,13 @@ void Spell::_cast(bool skipCheck)
finish(false);
SetExecutedCurrently(false);
};
uint32 param1 = 0, param2 = 0;
SpellCastResult castResult = CheckCast(false, &param1, &param2);
if (castResult != SPELL_CAST_OK)
{
cleanupSpell(castResult, &param1, &param2);
return;
}
@@ -3230,18 +3233,38 @@ void Spell::_cast(bool skipCheck)
{
// Spell will be cast after completing the trade. Silently ignore at this place
my_trade->SetSpell(m_spellInfo->Id, m_CastItem);
SendCastResult(SPELL_FAILED_DONT_REPORT);
SendInterrupted(0);
modOwner->SetSpellModTakingSpell(this, false);
finish(false);
SetExecutedCurrently(false);
cleanupSpell(SPELL_FAILED_DONT_REPORT);
return;
}
}
}
}
// check diminishing returns (again, only after finish cast bar, tested on retail)
if (Unit* target = m_targets.GetUnitTarget())
{
uint8 aura_effmask = 0;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
if (m_spellInfo->GetEffect(i)->IsUnitOwnedAuraEffect())
aura_effmask |= 1 << i;
if (aura_effmask)
{
if (DiminishingGroup diminishGroup = m_spellInfo->GetDiminishingReturnsGroupForSpell())
{
DiminishingReturnsType type = m_spellInfo->GetDiminishingReturnsGroupType();
if (type == DRTYPE_ALL || (type == DRTYPE_PLAYER && target->IsAffectedByDiminishingReturns()))
{
Unit* caster = m_originalCaster ? m_originalCaster : m_caster;
if (target->HasStrongerAuraWithDR(m_spellInfo, caster))
{
cleanupSpell(SPELL_FAILED_AURA_BOUNCED);
return;
}
}
}
}
}
}
// if the spell allows the creature to turn while casting, then adjust server-side orientation to face the target now