Core/Misc: Fix mac build

This commit is contained in:
Shauren
2022-03-12 18:35:59 +01:00
parent fe31d436ef
commit becc9ba1fc
5 changed files with 23 additions and 21 deletions

View File

@@ -553,7 +553,7 @@ void LoginRESTService::ResponseCodePlugin::Destroy(soap* s, soap_plugin* p)
delete data;
}
int32 LoginRESTService::ResponseCodePlugin::ChangeResponse(soap* s, int32 originalResponse, size_t contentLength)
int32 LoginRESTService::ResponseCodePlugin::ChangeResponse(soap* s, int32 originalResponse, uint64 contentLength)
{
ResponseCodePlugin* self = reinterpret_cast<ResponseCodePlugin*>(soap_lookup_plugin(s, PluginId));
return self->fresponse(s, self->ErrorCode && originalResponse == SOAP_FILE ? self->ErrorCode : originalResponse, contentLength);

View File

@@ -76,11 +76,11 @@ private:
static int32 Init(soap* s, soap_plugin*, void*);
static int32 Copy(soap* s, soap_plugin* dst, soap_plugin* src);
static void Destroy(soap* s, soap_plugin* p);
static int32 ChangeResponse(soap* s, int32 originalResponse, size_t contentLength);
static int32 ChangeResponse(soap* s, int32 originalResponse, uint64 contentLength);
static ResponseCodePlugin* GetForClient(soap* s);
int32(*fresponse)(soap* s, int32 status, size_t length);
int32(*fresponse)(soap* s, int32 status, uint64 length);
int32 ErrorCode;
};

View File

@@ -87,7 +87,7 @@ public:
GameObject* object = handler->GetObjectFromPlayerMapByDbGuid(guidLow);
if (!object)
{
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, std::to_string(guidLow).c_str());
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, std::to_string(*guidLow).c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -312,12 +312,12 @@ public:
if (GameObject::DeleteFromDB(spawnId))
{
handler->PSendSysMessage(LANG_COMMAND_DELOBJMESSAGE, std::to_string(spawnId).c_str());
handler->PSendSysMessage(LANG_COMMAND_DELOBJMESSAGE, std::to_string(*spawnId).c_str());
return true;
}
else
{
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, std::to_string(spawnId).c_str());
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, std::to_string(*spawnId).c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -332,7 +332,7 @@ public:
GameObject* object = handler->GetObjectFromPlayerMapByDbGuid(guidLow);
if (!object)
{
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, std::to_string(guidLow).c_str());
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, std::to_string(*guidLow).c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -368,7 +368,7 @@ public:
GameObject* object = handler->GetObjectFromPlayerMapByDbGuid(guidLow);
if (!object)
{
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, std::to_string(guidLow).c_str());
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, std::to_string(*guidLow).c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -422,7 +422,7 @@ public:
GameObject* object = handler->GetObjectFromPlayerMapByDbGuid(guidLow);
if (!object)
{
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, std::to_string(guidLow).c_str());
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, std::to_string(*guidLow).c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -579,7 +579,7 @@ public:
GameObject* object = handler->GetObjectFromPlayerMapByDbGuid(guidLow);
if (!object)
{
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, std::to_string(guidLow).c_str());
handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, std::to_string(*guidLow).c_str());
handler->SetSentErrorMessage(true);
return false;
}

View File

@@ -217,7 +217,7 @@ public:
CreatureData const* data = sObjectMgr->GetCreatureData(lowGuid);
if (!data)
{
handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, std::to_string(lowGuid).c_str());
handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, std::to_string(*lowGuid).c_str());
handler->SetSentErrorMessage(true);
return false;
}

View File

@@ -17,7 +17,6 @@
#include "ScriptMgr.h"
#include "Containers.h"
#include "CreatureAIImpl.h"
#include "EventMap.h"
#include "GameEventMgr.h"
#include "GameObject.h"
@@ -735,18 +734,20 @@ public:
static uint32 CheerPicker()
{
uint32 newid = RAND(
uint32 ids[] =
{
SOUND_CHEER_1,
SOUND_CHEER_2,
SOUND_CHEER_3,
SOUND_CHEER_4
);
return newid;
};
return Trinity::Containers::SelectRandomContainerElement(ids);
}
static uint32 FireworksPicker()
{
uint32 newid = RAND(
uint32 ids[] =
{
FIREWORK_SHOW_TYPE_1_RED,
FIREWORK_SHOW_TYPE_2_RED,
FIREWORK_SHOW_TYPE_1_RED_BIG,
@@ -770,13 +771,14 @@ public:
FIREWORK_SHOW_TYPE_2_PURPLE,
FIREWORK_SHOW_TYPE_1_PURPLE_BIG,
FIREWORK_SHOW_TYPE_2_PURPLE_BIG
);
return newid;
};
return Trinity::Containers::SelectRandomContainerElement(ids);
}
static uint32 FireworksBIGOnlyPicker()
{
uint32 newid = RAND(
uint32 ids[] =
{
FIREWORK_SHOW_TYPE_1_RED_BIG,
FIREWORK_SHOW_TYPE_2_RED_BIG,
FIREWORK_SHOW_TYPE_1_BLUE_BIG,
@@ -789,8 +791,8 @@ public:
FIREWORK_SHOW_TYPE_2_YELLOW_BIG,
FIREWORK_SHOW_TYPE_1_PURPLE_BIG,
FIREWORK_SHOW_TYPE_2_PURPLE_BIG
);
return newid;
};
return Trinity::Containers::SelectRandomContainerElement(ids);
}
void UpdateAI(uint32 diff) override