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Core/Condition: Move log messages to debug
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@@ -780,7 +780,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid)
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ConditionList conditions = sConditionMgr->GetConditionsForNpcVendorEvent(vendor->GetEntry(), item->item);
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if (!sConditionMgr->IsObjectMeetToConditions(_player, vendor, conditions))
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{
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sLog->outError(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), item->item);
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sLog->outDebug(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), item->item);
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continue;
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}
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