Core/Condition: Move log messages to debug

This commit is contained in:
Vincent-Michael
2012-12-02 18:25:35 +01:00
parent e150393c95
commit bedaa21f69

View File

@@ -780,7 +780,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid)
ConditionList conditions = sConditionMgr->GetConditionsForNpcVendorEvent(vendor->GetEntry(), item->item);
if (!sConditionMgr->IsObjectMeetToConditions(_player, vendor, conditions))
{
sLog->outError(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), item->item);
sLog->outDebug(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), item->item);
continue;
}