mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-19 08:55:32 +01:00
*Rename and sort some gm commands. By Vladimir.
--HG-- branch : trunk
This commit is contained in:
@@ -74,53 +74,199 @@ ChatCommand * ChatHandler::getCommandTable()
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverSetCommandTable[] =
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static ChatCommand banCommandTable[] =
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{
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{ "loglevel", SEC_CONSOLE, true, &ChatHandler::HandleServerSetLogLevelCommand, "", NULL },
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{ "difftime", SEC_CONSOLE, true, &ChatHandler::HandleServerSetDiffTimeCommand, "", NULL },
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{ "motd", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerSetMotdCommand, "", NULL },
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{ "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanAccountCommand, "", NULL },
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{ "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanCharacterCommand, "", NULL },
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{ "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanIPCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverIdleRestartCommandTable[] =
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static ChatCommand baninfoCommandTable[] =
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{
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{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
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{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL },
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{ "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoAccountCommand, "", NULL },
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{ "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoCharacterCommand, "", NULL },
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{ "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoIPCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverIdleShutdownCommandTable[] =
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static ChatCommand banlistCommandTable[] =
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{
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{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
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{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL },
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{ "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListAccountCommand, "", NULL },
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{ "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListCharacterCommand, "", NULL },
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{ "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListIPCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverRestartCommandTable[] =
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static ChatCommand castCommandTable[] =
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{
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{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
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{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL },
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{ "back", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastBackCommand, "", NULL },
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{ "dist", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastDistCommand, "", NULL },
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{ "self", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastSelfCommand, "", NULL },
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{ "target", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastTargetCommand, "", NULL },
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{ "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverShutdownCommandTable[] =
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static ChatCommand debugCommandTable[] =
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{
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{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
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{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL },
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{ "inarc", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugInArcCommand, "", NULL },
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{ "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpellFailCommand, "", NULL },
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{ "setpoi", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetPoiCommand, "", NULL },
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{ "qpartymsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestPartyMsgCommand, "", NULL },
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{ "qinvalidmsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestInvalidMsgCommand, "", NULL },
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{ "equiperr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugEquipErrorCommand, "", NULL },
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{ "sellerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSellErrorCommand, "", NULL },
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{ "buyerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBuyErrorCommand, "", NULL },
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{ "sendopcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendOpcodeCommand, "", NULL },
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{ "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpawnVehicle, "", NULL },
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{ "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateWorldStateCommand, "", NULL },
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{ "ps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugPlaySound2Command, "", NULL },
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{ "scn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChannelNotifyCommand, "", NULL },
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{ "scm", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChatMsgCommand, "", NULL },
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{ "sps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSetPhaseShiftCommand, "", NULL },
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{ "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetItemState, "", NULL },
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{ "playsound", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlaySoundCommand, "", NULL },
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{ "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdate, "", NULL },
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{ "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetValue, "", NULL },
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{ "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetValue, "", NULL },
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{ "setbit", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSet32Bit, "", NULL },
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{ "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugMod32Value, "", NULL },
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{ "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugAnimCommand, "", NULL },
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{ "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugGetLootRecipient, "", NULL },
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{ "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
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{ "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL },
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{ "sendlargepacket",SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendLargePacketCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand eventCommandTable[] =
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{
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{ "activelist", SEC_GAMEMASTER, true, &ChatHandler::HandleEventActiveListCommand, "", NULL },
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{ "start", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStartCommand, "", NULL },
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{ "stop", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStopCommand, "", NULL },
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{ "", SEC_GAMEMASTER, true, &ChatHandler::HandleEventInfoCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand serverCommandTable[] =
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static ChatCommand gmCommandTable[] =
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{
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{ "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL },
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{ "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL },
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{ "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
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{ "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
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{ "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
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{ "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
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{ "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
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{ "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
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{ "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
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{ "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL },
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{ "ingame", SEC_PLAYER, true, &ChatHandler::HandleGMListIngameCommand, "", NULL },
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{ "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
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{ "visible", SEC_MODERATOR, false, &ChatHandler::HandleGMVisibleCommand, "", NULL },
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{ "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGMFlyModeCommand, "", NULL },
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{ "", SEC_MODERATOR, false, &ChatHandler::HandleGMmodeCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand goCommandTable[] =
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{
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{ "grid", SEC_MODERATOR, false, &ChatHandler::HandleGoGridCommand, "", NULL },
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{ "creature", SEC_GAMEMASTER, false, &ChatHandler::HandleGoCreatureCommand, "", NULL },
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{ "object", SEC_GAMEMASTER, false, &ChatHandler::HandleGoObjectCommand, "", NULL },
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{ "trigger", SEC_GAMEMASTER, false, &ChatHandler::HandleGoTriggerCommand, "", NULL },
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{ "graveyard", SEC_GAMEMASTER, false, &ChatHandler::HandleGoGraveyardCommand, "", NULL },
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{ "zonexy", SEC_MODERATOR, false, &ChatHandler::HandleGoZoneXYCommand, "", NULL },
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{ "xy", SEC_MODERATOR, false, &ChatHandler::HandleGoXYCommand, "", NULL },
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{ "xyz", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
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{ "", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand gobjectCommandTable[] =
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{
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{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectAddCommand, "", NULL },
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{ "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectDeleteCommand, "", NULL },
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{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectMoveCommand, "", NULL },
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{ "near", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGameObjectNearCommand, "", NULL },
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{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectPhaseCommand, "", NULL },
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{ "target", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTargetCommand, "", NULL },
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{ "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTurnCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand groupCommandTable[] =
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{
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{ "leader", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupLeaderCommand, "", NULL },
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{ "disband", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupDisbandCommand, "", NULL },
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{ "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupRemoveCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand guildCommandTable[] =
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{
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{ "create", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildCreateCommand, "", NULL },
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{ "delete", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildDeleteCommand, "", NULL },
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{ "invite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildInviteCommand, "", NULL },
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{ "uninvite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildUninviteCommand, "", NULL },
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{ "rank", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildRankCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand honorCommandTable[] =
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{
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{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddCommand, "", NULL },
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{ "addkill", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddKillCommand, "", NULL },
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{ "update", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorUpdateCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand instanceCommandTable[] =
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{
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{ "listbinds", SEC_MODERATOR, false, &ChatHandler::HandleInstanceListBindsCommand, "", NULL },
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{ "unbind", SEC_MODERATOR, false, &ChatHandler::HandleInstanceUnbindCommand, "", NULL },
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{ "stats", SEC_MODERATOR, true, &ChatHandler::HandleInstanceStatsCommand, "", NULL },
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{ "savedata", SEC_MODERATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand learnCommandTable[] =
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{
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{ "all", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllCommand, "", NULL },
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{ "all_gm", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllGMCommand, "", NULL },
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{ "all_crafts", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllCraftsCommand, "", NULL },
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{ "all_default", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllDefaultCommand, "", NULL },
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{ "all_lang", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllLangCommand, "", NULL },
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{ "all_myclass", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyClassCommand, "", NULL },
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{ "all_myspells", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMySpellsCommand, "", NULL },
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{ "all_mytalents", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyTalentsCommand, "", NULL },
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{ "all_recipes", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllRecipesCommand, "", NULL },
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{ "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand listCommandTable[] =
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{
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{ "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListCreatureCommand, "", NULL },
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{ "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListItemCommand, "", NULL },
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{ "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListObjectCommand, "", NULL },
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{ "auras", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListAurasCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand lookupPlayerCommandTable[] =
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{
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{ "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL },
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{ "account", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL },
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{ "email", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand lookupCommandTable[] =
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{
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{ "area", SEC_MODERATOR, true, &ChatHandler::HandleLookupAreaCommand, "", NULL },
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{ "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupCreatureCommand, "", NULL },
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{ "event", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupEventCommand, "", NULL },
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{ "faction", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupFactionCommand, "", NULL },
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{ "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemCommand, "", NULL },
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{ "itemset", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemSetCommand, "", NULL },
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{ "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupObjectCommand, "", NULL },
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{ "quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupQuestCommand, "", NULL },
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{ "player", SEC_GAMEMASTER, true, NULL, "", lookupPlayerCommandTable },
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{ "skill", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSkillCommand, "", NULL },
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{ "spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSpellCommand, "", NULL },
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{ "tele", SEC_MODERATOR, true, &ChatHandler::HandleLookupTeleCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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@@ -147,112 +293,71 @@ ChatCommand * ChatHandler::getCommandTable()
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{ "honor", SEC_MODERATOR, false, &ChatHandler::HandleModifyHonorCommand, "", NULL },
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{ "rep", SEC_MODERATOR, false, &ChatHandler::HandleModifyRepCommand, "", NULL },
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{ "arena", SEC_MODERATOR, false, &ChatHandler::HandleModifyArenaCommand, "", NULL },
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{ "drunk", SEC_MODERATOR, false, &ChatHandler::HandleDrunkCommand, "", NULL },
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{ "standstate", SEC_GAMEMASTER, false, &ChatHandler::HandleStandStateCommand, "", NULL },
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{ "morph", SEC_GAMEMASTER, false, &ChatHandler::HandleMorphCommand, "", NULL },
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{ "drunk", SEC_MODERATOR, false, &ChatHandler::HandleModifyDrunkCommand, "", NULL },
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{ "standstate", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyStandStateCommand, "", NULL },
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{ "morph", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyMorphCommand, "", NULL },
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{ "phase", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyPhaseCommand, "", NULL },
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{ "gender", SEC_ADMINISTRATOR, false, &ChatHandler::HandleModifyGenderCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand wpCommandTable[] =
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static ChatCommand npcCommandTable[] =
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{
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{ "show", SEC_GAMEMASTER, false, &ChatHandler::HandleWpShowCommand, "", NULL },
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{ "addwp", SEC_GAMEMASTER, false, &ChatHandler::HandleWpAddCommand, "", NULL },
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{ "load", SEC_GAMEMASTER, false, &ChatHandler::HandleWpLoadPathCommand, "", NULL },
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{ "modify", SEC_GAMEMASTER, false, &ChatHandler::HandleWpModifyCommand, "", NULL },
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{ "event", SEC_GAMEMASTER, false, &ChatHandler::HandleWpEventCommand, "", NULL },
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{ "unload", SEC_GAMEMASTER, false, &ChatHandler::HandleWpUnLoadPathCommand, "", NULL },
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{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL },
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{ "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddVendorItemCommand, "", NULL },
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{ "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL },
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{ "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL },
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{ "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcChangeLevelCommand, "", NULL },
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{ "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDeleteCommand, "", NULL },
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{ "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL },
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{ "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL },
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{ "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL },
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{ "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL },
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{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL },
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{ "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL },
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{ "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL },
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{ "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL },
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{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL },
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{ "spawndist", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnDistCommand, "", NULL },
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{ "spawntime", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnTimeCommand, "", NULL },
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{ "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL },
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{ "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL },
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{ "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL },
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{ "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
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{ "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
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{ "tame", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcTameCommand, "", NULL },
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{ "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL },
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//{ TODO: fix or remove this commands
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{ "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL },
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{ "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL },
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{ "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL },
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//}
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand banCommandTable[] =
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static ChatCommand petCommandTable[] =
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{
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{ "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanAccountCommand, "", NULL },
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{ "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanCharacterCommand, "", NULL },
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{ "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanIPCommand, "", NULL },
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{ "create", SEC_GAMEMASTER, false, &ChatHandler::HandleCreatePetCommand, "", NULL },
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{ "learn", SEC_GAMEMASTER, false, &ChatHandler::HandlePetLearnCommand, "", NULL },
|
||||
{ "unlearn", SEC_GAMEMASTER, false, &ChatHandler::HandlePetUnlearnCommand, "", NULL },
|
||||
{ "tp", SEC_GAMEMASTER, false, &ChatHandler::HandlePetTpCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand baninfoCommandTable[] =
|
||||
static ChatCommand pdumpCommandTable[] =
|
||||
{
|
||||
{ "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoAccountCommand, "", NULL },
|
||||
{ "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoCharacterCommand, "", NULL },
|
||||
{ "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoIPCommand, "", NULL },
|
||||
{ "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpLoadCommand, "", NULL },
|
||||
{ "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpWriteCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand banlistCommandTable[] =
|
||||
static ChatCommand questCommandTable[] =
|
||||
{
|
||||
{ "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListAccountCommand, "", NULL },
|
||||
{ "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListCharacterCommand, "", NULL },
|
||||
{ "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListIPCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand unbanCommandTable[] =
|
||||
{
|
||||
{ "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanAccountCommand, "", NULL },
|
||||
{ "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanCharacterCommand, "", NULL },
|
||||
{ "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanIPCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand debugCommandTable[] =
|
||||
{
|
||||
{ "inarc", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugInArcCommand, "", NULL },
|
||||
{ "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpellFailCommand, "", NULL },
|
||||
{ "setpoi", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetPoiCommand, "", NULL },
|
||||
{ "qpartymsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendQuestPartyMsgCommand, "", NULL },
|
||||
{ "qinvalidmsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendQuestInvalidMsgCommand, "", NULL },
|
||||
{ "equiperr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleEquipErrorCommand, "", NULL },
|
||||
{ "sellerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSellErrorCommand, "", NULL },
|
||||
{ "buyerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleBuyErrorCommand, "", NULL },
|
||||
{ "sendopcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendOpcodeCommand, "", NULL },
|
||||
{ "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSpawnVehicle, "", NULL },
|
||||
{ "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUpdateWorldStateCommand, "", NULL },
|
||||
{ "ps", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePlaySound2Command, "", NULL },
|
||||
{ "scn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendChannelNotifyCommand, "", NULL },
|
||||
{ "scm", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendChatMsgCommand, "", NULL },
|
||||
{ "sps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendSetPhaseShiftCommand, "", NULL },
|
||||
{ "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGetItemState, "", NULL },
|
||||
{ "playsound", SEC_MODERATOR, false, &ChatHandler::HandlePlaySoundCommand, "", NULL },
|
||||
{ "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUpdate, "", NULL },
|
||||
{ "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetValue, "", NULL },
|
||||
{ "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGetValue, "", NULL },
|
||||
{ "setbit", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSet32Bit, "", NULL },
|
||||
{ "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleMod32Value, "", NULL },
|
||||
{ "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleAnimCommand, "", NULL },
|
||||
{ "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleGetLootRecipient, "", NULL },
|
||||
{ "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
|
||||
{ "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL },
|
||||
{ "sendlargepacket",SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendLargePacketCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand eventCommandTable[] =
|
||||
{
|
||||
{ "activelist", SEC_GAMEMASTER, true, &ChatHandler::HandleEventActiveListCommand, "", NULL },
|
||||
{ "start", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStartCommand, "", NULL },
|
||||
{ "stop", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStopCommand, "", NULL },
|
||||
{ "", SEC_GAMEMASTER, true, &ChatHandler::HandleEventInfoCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand learnCommandTable[] =
|
||||
{
|
||||
{ "all", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllCommand, "", NULL },
|
||||
{ "all_gm", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllGMCommand, "", NULL },
|
||||
{ "all_crafts", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllCraftsCommand, "", NULL },
|
||||
{ "all_default", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllDefaultCommand, "", NULL },
|
||||
{ "all_lang", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllLangCommand, "", NULL },
|
||||
{ "all_myclass", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyClassCommand, "", NULL },
|
||||
{ "all_myspells", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMySpellsCommand, "", NULL },
|
||||
{ "all_mytalents", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyTalentsCommand, "", NULL },
|
||||
{ "all_recipes", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllRecipesCommand, "", NULL },
|
||||
{ "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnCommand, "", NULL },
|
||||
{ "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestAdd, "", NULL },
|
||||
{ "complete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestComplete, "", NULL },
|
||||
{ "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestRemove, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
@@ -338,67 +443,6 @@ ChatCommand * ChatHandler::getCommandTable()
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand honorCommandTable[] =
|
||||
{
|
||||
{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleAddHonorCommand, "", NULL },
|
||||
{ "addkill", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddKillCommand, "", NULL },
|
||||
{ "update", SEC_GAMEMASTER, false, &ChatHandler::HandleUpdateHonorFieldsCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand guildCommandTable[] =
|
||||
{
|
||||
{ "create", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildCreateCommand, "", NULL },
|
||||
{ "delete", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildDeleteCommand, "", NULL },
|
||||
{ "invite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildInviteCommand, "", NULL },
|
||||
{ "uninvite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildUninviteCommand, "", NULL },
|
||||
{ "rank", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildRankCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand petCommandTable[] =
|
||||
{
|
||||
{ "create", SEC_GAMEMASTER, false, &ChatHandler::HandleCreatePetCommand, "", NULL },
|
||||
{ "learn", SEC_GAMEMASTER, false, &ChatHandler::HandlePetLearnCommand, "", NULL },
|
||||
{ "unlearn", SEC_GAMEMASTER, false, &ChatHandler::HandlePetUnlearnCommand, "", NULL },
|
||||
{ "tp", SEC_GAMEMASTER, false, &ChatHandler::HandlePetTpCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
|
||||
static ChatCommand groupCommandTable[] =
|
||||
{
|
||||
{ "leader", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupLeaderCommand, "", NULL },
|
||||
{ "disband", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupDisbandCommand, "", NULL },
|
||||
{ "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupRemoveCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand lookupPlayerCommandTable[] =
|
||||
{
|
||||
{ "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL },
|
||||
{ "account", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL },
|
||||
{ "email", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand lookupCommandTable[] =
|
||||
{
|
||||
{ "area", SEC_MODERATOR, true, &ChatHandler::HandleLookupAreaCommand, "", NULL },
|
||||
{ "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupCreatureCommand, "", NULL },
|
||||
{ "event", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupEventCommand, "", NULL },
|
||||
{ "faction", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupFactionCommand, "", NULL },
|
||||
{ "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemCommand, "", NULL },
|
||||
{ "itemset", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemSetCommand, "", NULL },
|
||||
{ "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupObjectCommand, "", NULL },
|
||||
{ "quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupQuestCommand, "", NULL },
|
||||
{ "player", SEC_GAMEMASTER, true, NULL, "", lookupPlayerCommandTable },
|
||||
{ "skill", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSkillCommand, "", NULL },
|
||||
{ "spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSpellCommand, "", NULL },
|
||||
{ "tele", SEC_MODERATOR, true, &ChatHandler::HandleLookupTeleCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand resetCommandTable[] =
|
||||
{
|
||||
{ "achievements", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetAchievementsCommand, "", NULL },
|
||||
@@ -411,133 +455,82 @@ ChatCommand * ChatHandler::getCommandTable()
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand castCommandTable[] =
|
||||
static ChatCommand serverIdleRestartCommandTable[] =
|
||||
{
|
||||
{ "back", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastBackCommand, "", NULL },
|
||||
{ "dist", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastDistCommand, "", NULL },
|
||||
{ "self", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastSelfCommand, "", NULL },
|
||||
{ "target", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastTargetCommand, "", NULL },
|
||||
{ "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastCommand, "", NULL },
|
||||
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
|
||||
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand pdumpCommandTable[] =
|
||||
static ChatCommand serverIdleShutdownCommandTable[] =
|
||||
{
|
||||
{ "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLoadPDumpCommand, "", NULL },
|
||||
{ "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandleWritePDumpCommand, "", NULL },
|
||||
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
|
||||
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand listCommandTable[] =
|
||||
static ChatCommand serverRestartCommandTable[] =
|
||||
{
|
||||
{ "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListCreatureCommand, "", NULL },
|
||||
{ "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListItemCommand, "", NULL },
|
||||
{ "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListObjectCommand, "", NULL },
|
||||
{ "auras", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListAurasCommand, "", NULL },
|
||||
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
|
||||
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand serverShutdownCommandTable[] =
|
||||
{
|
||||
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
|
||||
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand serverSetCommandTable[] =
|
||||
{
|
||||
{ "difftime", SEC_CONSOLE, true, &ChatHandler::HandleServerSetDiffTimeCommand, "", NULL },
|
||||
{ "loglevel", SEC_CONSOLE, true, &ChatHandler::HandleServerSetLogLevelCommand, "", NULL },
|
||||
{ "motd", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerSetMotdCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand serverCommandTable[] =
|
||||
{
|
||||
{ "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL },
|
||||
{ "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL },
|
||||
{ "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
|
||||
{ "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
|
||||
{ "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
|
||||
{ "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
|
||||
{ "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
|
||||
{ "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
|
||||
{ "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand teleCommandTable[] =
|
||||
{
|
||||
{ "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddTeleCommand, "", NULL },
|
||||
{ "del", SEC_ADMINISTRATOR, true, &ChatHandler::HandleDelTeleCommand, "", NULL },
|
||||
{ "name", SEC_MODERATOR, true, &ChatHandler::HandleNameTeleCommand, "", NULL },
|
||||
{ "group", SEC_MODERATOR, false, &ChatHandler::HandleGroupTeleCommand, "", NULL },
|
||||
{ "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleTeleAddCommand, "", NULL },
|
||||
{ "del", SEC_ADMINISTRATOR, true, &ChatHandler::HandleTeleDelCommand, "", NULL },
|
||||
{ "name", SEC_MODERATOR, true, &ChatHandler::HandleTeleNameCommand, "", NULL },
|
||||
{ "group", SEC_MODERATOR, false, &ChatHandler::HandleTeleGroupCommand, "", NULL },
|
||||
{ "", SEC_MODERATOR, false, &ChatHandler::HandleTeleCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand npcCommandTable[] =
|
||||
static ChatCommand unbanCommandTable[] =
|
||||
{
|
||||
{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL },
|
||||
{ "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddVendorItemCommand, "", NULL },
|
||||
{ "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL },
|
||||
{ "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL },
|
||||
{ "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcChangeLevelCommand, "", NULL },
|
||||
{ "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDeleteCommand, "", NULL },
|
||||
{ "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL },
|
||||
{ "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL },
|
||||
{ "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL },
|
||||
{ "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL },
|
||||
{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL },
|
||||
{ "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL },
|
||||
{ "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL },
|
||||
{ "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL },
|
||||
{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL },
|
||||
{ "spawndist", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnDistCommand, "", NULL },
|
||||
{ "spawntime", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnTimeCommand, "", NULL },
|
||||
{ "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL },
|
||||
{ "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL },
|
||||
{ "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL },
|
||||
{ "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
|
||||
{ "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
|
||||
{ "addtemp", SEC_GAMEMASTER, false, &ChatHandler::HandleTempAddSpwCommand, "", NULL },
|
||||
{ "addformation", SEC_MODERATOR, false, &ChatHandler::HandleNpcAddFormationCommand, "", NULL },
|
||||
{ "tame", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcTameCommand, "", NULL },
|
||||
{ "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL },
|
||||
|
||||
//{ TODO: fix or remove this commands
|
||||
{ "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL },
|
||||
{ "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL },
|
||||
{ "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL },
|
||||
//}
|
||||
|
||||
{ "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanAccountCommand, "", NULL },
|
||||
{ "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanCharacterCommand, "", NULL },
|
||||
{ "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanIPCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand goCommandTable[] =
|
||||
static ChatCommand wpCommandTable[] =
|
||||
{
|
||||
{ "grid", SEC_MODERATOR, false, &ChatHandler::HandleGoGridCommand, "", NULL },
|
||||
{ "creature", SEC_GAMEMASTER, false, &ChatHandler::HandleGoCreatureCommand, "", NULL },
|
||||
{ "object", SEC_GAMEMASTER, false, &ChatHandler::HandleGoObjectCommand, "", NULL },
|
||||
{ "trigger", SEC_GAMEMASTER, false, &ChatHandler::HandleGoTriggerCommand, "", NULL },
|
||||
{ "graveyard", SEC_GAMEMASTER, false, &ChatHandler::HandleGoGraveyardCommand, "", NULL },
|
||||
{ "zonexy", SEC_MODERATOR, false, &ChatHandler::HandleGoZoneXYCommand, "", NULL },
|
||||
{ "xy", SEC_MODERATOR, false, &ChatHandler::HandleGoXYCommand, "", NULL },
|
||||
{ "xyz", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
|
||||
{ "", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand gobjectCommandTable[] =
|
||||
{
|
||||
{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectCommand, "", NULL },
|
||||
{ "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleDelObjectCommand, "", NULL },
|
||||
{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleMoveObjectCommand, "", NULL },
|
||||
{ "near", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNearObjectCommand, "", NULL },
|
||||
{ "activate", SEC_GAMEMASTER, false, &ChatHandler::HandleActivateObjectCommand, "", NULL },
|
||||
{ "addtemp", SEC_GAMEMASTER, false, &ChatHandler::HandleTempGameObjectCommand, "", NULL },
|
||||
{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGOPhaseCommand, "", NULL },
|
||||
{ "target", SEC_GAMEMASTER, false, &ChatHandler::HandleTargetObjectCommand, "", NULL },
|
||||
{ "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleTurnObjectCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand questCommandTable[] =
|
||||
{
|
||||
{ "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddQuest, "", NULL },
|
||||
{ "complete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCompleteQuest, "", NULL },
|
||||
{ "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleRemoveQuest, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand gmCommandTable[] =
|
||||
{
|
||||
{ "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL },
|
||||
{ "ingame", SEC_PLAYER, true, &ChatHandler::HandleGMListIngameCommand, "", NULL },
|
||||
{ "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
|
||||
{ "visible", SEC_MODERATOR, false, &ChatHandler::HandleVisibleCommand, "", NULL },
|
||||
{ "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlyModeCommand, "", NULL },
|
||||
{ "", SEC_MODERATOR, false, &ChatHandler::HandleGMmodeCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
static ChatCommand instanceCommandTable[] =
|
||||
{
|
||||
{ "listbinds", SEC_MODERATOR, false, &ChatHandler::HandleInstanceListBindsCommand, "", NULL },
|
||||
{ "unbind", SEC_MODERATOR, false, &ChatHandler::HandleInstanceUnbindCommand, "", NULL },
|
||||
{ "stats", SEC_MODERATOR, true, &ChatHandler::HandleInstanceStatsCommand, "", NULL },
|
||||
{ "savedata", SEC_MODERATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL },
|
||||
{ "show", SEC_GAMEMASTER, false, &ChatHandler::HandleWpShowCommand, "", NULL },
|
||||
{ "addwp", SEC_GAMEMASTER, false, &ChatHandler::HandleWpAddCommand, "", NULL },
|
||||
{ "load", SEC_GAMEMASTER, false, &ChatHandler::HandleWpLoadPathCommand, "", NULL },
|
||||
{ "modify", SEC_GAMEMASTER, false, &ChatHandler::HandleWpModifyCommand, "", NULL },
|
||||
{ "event", SEC_GAMEMASTER, false, &ChatHandler::HandleWpEventCommand, "", NULL },
|
||||
{ "unload", SEC_GAMEMASTER, false, &ChatHandler::HandleWpUnLoadPathCommand, "", NULL },
|
||||
{ NULL, 0, false, NULL, "", NULL }
|
||||
};
|
||||
|
||||
@@ -653,8 +646,7 @@ ChatCommand * ChatHandler::getCommandTable()
|
||||
{ "cometome", SEC_ADMINISTRATOR, false, &ChatHandler::HandleComeToMeCommand, "", NULL },
|
||||
{ "damage", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDamageCommand, "", NULL },
|
||||
{ "combatstop", SEC_GAMEMASTER, false, &ChatHandler::HandleCombatStopCommand, "", NULL },
|
||||
{ "ahbotoptions", SEC_ADMINISTRATOR, true, &ChatHandler::HandleAHBotOptionsCommand, "", NULL },
|
||||
{ "flusharenapoints", SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
|
||||
{ "flusharenapoints",SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
|
||||
{ "chardelete", SEC_CONSOLE, true, &ChatHandler::HandleCharacterDeleteCommand, "", NULL },
|
||||
{ "sendmessage", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMessageCommand, "", NULL },
|
||||
{ "playall", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePlayAllCommand, "", NULL },
|
||||
|
||||
@@ -120,13 +120,13 @@ class ChatHandler
|
||||
bool HandleGMNotifyCommand(const char* args);
|
||||
bool HandleGMmodeCommand(const char* args);
|
||||
bool HandleGMChatCommand(const char* args);
|
||||
bool HandleVisibleCommand(const char* args);
|
||||
bool HandleGMVisibleCommand(const char* args);
|
||||
bool HandleGPSCommand(const char* args);
|
||||
bool HandleTaxiCheatCommand(const char* args);
|
||||
bool HandleWhispersCommand(const char* args);
|
||||
bool HandleNameTeleCommand(const char* args);
|
||||
bool HandleGroupTeleCommand(const char* args);
|
||||
bool HandleDrunkCommand(const char* args);
|
||||
bool HandleTeleNameCommand(const char* args);
|
||||
bool HandleTeleGroupCommand(const char* args);
|
||||
bool HandleModifyDrunkCommand(const char* args);
|
||||
bool HandleSendItemsCommand(const char* args);
|
||||
bool HandleSendMailCommand(const char* args);
|
||||
bool HandleSendMoneyCommand(const char* args);
|
||||
@@ -315,13 +315,13 @@ class ChatHandler
|
||||
bool HandleServerShutDownCommand(const char* args);
|
||||
bool HandleServerShutDownCancelCommand(const char* args);
|
||||
|
||||
bool HandleAddHonorCommand(const char* args);
|
||||
bool HandleHonorAddCommand(const char* args);
|
||||
bool HandleHonorAddKillCommand(const char* args);
|
||||
bool HandleUpdateHonorFieldsCommand(const char* args);
|
||||
bool HandleHonorUpdateCommand(const char* args);
|
||||
|
||||
bool HandleLoadScriptsCommand(const char* args);
|
||||
bool HandleSendQuestPartyMsgCommand(const char* args);
|
||||
bool HandleSendQuestInvalidMsgCommand(const char* args);
|
||||
bool HandleDebugSendQuestPartyMsgCommand(const char* args);
|
||||
bool HandleDebugSendQuestInvalidMsgCommand(const char* args);
|
||||
|
||||
bool HandleDebugInArcCommand(const char* args);
|
||||
bool HandleDebugSpellFailCommand(const char* args);
|
||||
@@ -329,18 +329,18 @@ class ChatHandler
|
||||
bool HandleGUIDCommand(const char* args);
|
||||
bool HandleItemMoveCommand(const char* args);
|
||||
bool HandleDeMorphCommand(const char* args);
|
||||
bool HandleSetPoiCommand(const char* args);
|
||||
bool HandleEquipErrorCommand(const char* args);
|
||||
bool HandleDebugSetPoiCommand(const char* args);
|
||||
bool HandleDebugEquipErrorCommand(const char* args);
|
||||
bool HandleGoCreatureCommand(const char* args);
|
||||
bool HandleGoObjectCommand(const char* args);
|
||||
bool HandleGoTriggerCommand(const char* args);
|
||||
bool HandleGoGraveyardCommand(const char* args);
|
||||
bool HandleTargetObjectCommand(const char* args);
|
||||
bool HandleDelObjectCommand(const char* args);
|
||||
bool HandleMoveObjectCommand(const char* args);
|
||||
bool HandleGOPhaseCommand(const char* args);
|
||||
bool HandleTurnObjectCommand(const char* args);
|
||||
bool HandleObjectStateCommand(const char* args);
|
||||
bool HandleGameObjectTargetCommand(const char* args);
|
||||
bool HandleGameObjectDeleteCommand(const char* args);
|
||||
bool HandleGameObjectMoveCommand(const char* args);
|
||||
bool HandleGameObjectPhaseCommand(const char* args);
|
||||
bool HandleGameObjectTurnCommand(const char* args);
|
||||
bool HandleGameObjectStateCommand(const char* args);
|
||||
bool HandlePInfoCommand(const char* args);
|
||||
bool HandlePLimitCommand(const char* args);
|
||||
bool HandleMuteCommand(const char* args);
|
||||
@@ -373,14 +373,14 @@ class ChatHandler
|
||||
bool HandleCooldownCommand(const char* args);
|
||||
bool HandleUnLearnCommand(const char* args);
|
||||
bool HandleGetDistanceCommand(const char* args);
|
||||
bool HandleGameObjectCommand(const char* args);
|
||||
bool HandleAnimCommand(const char* args);
|
||||
bool HandlePlaySoundCommand(const char* args);
|
||||
bool HandleStandStateCommand(const char* args);
|
||||
bool HandleGameObjectAddCommand(const char* args);
|
||||
bool HandleDebugAnimCommand(const char* args);
|
||||
bool HandleDebugPlaySoundCommand(const char* args);
|
||||
bool HandleModifyStandStateCommand(const char* args);
|
||||
bool HandleDieCommand(const char* args);
|
||||
bool HandleDamageCommand(const char *args);
|
||||
bool HandleReviveCommand(const char* args);
|
||||
bool HandleMorphCommand(const char* args);
|
||||
bool HandleModifyMorphCommand(const char* args);
|
||||
bool HandleAuraCommand(const char* args);
|
||||
bool HandleUnAuraCommand(const char* args);
|
||||
bool HandleLinkGraveCommand(const char* args);
|
||||
@@ -409,13 +409,13 @@ class ChatHandler
|
||||
bool HandleGuildUninviteCommand(const char* args);
|
||||
bool HandleGuildRankCommand(const char* args);
|
||||
bool HandleGuildDeleteCommand(const char* args);
|
||||
bool HandleUpdate(const char* args);
|
||||
bool HandleDebugUpdate(const char* args);
|
||||
bool HandleBankCommand(const char* args);
|
||||
bool HandleChangeWeather(const char* args);
|
||||
bool HandleKickPlayerCommand(const char * args);
|
||||
bool HandleTeleCommand(const char * args);
|
||||
bool HandleAddTeleCommand(const char * args);
|
||||
bool HandleDelTeleCommand(const char * args);
|
||||
bool HandleTeleAddCommand(const char * args);
|
||||
bool HandleTeleDelCommand(const char * args);
|
||||
bool HandleListAurasCommand(const char * args);
|
||||
|
||||
bool HandleResetAchievementsCommand(const char * args);
|
||||
@@ -447,7 +447,7 @@ class ChatHandler
|
||||
bool HandleListCreatureCommand(const char* args);
|
||||
bool HandleListItemCommand(const char* args);
|
||||
bool HandleListObjectCommand(const char* args);
|
||||
bool HandleNearObjectCommand(const char* args);
|
||||
bool HandleGameObjectNearCommand(const char* args);
|
||||
bool HandlePasswordCommand(const char* args);
|
||||
bool HandleLockAccountCommand(const char* args);
|
||||
bool HandleRespawnCommand(const char* args);
|
||||
@@ -460,19 +460,18 @@ class ChatHandler
|
||||
bool HandleWpEventCommand(const char* args);
|
||||
bool HandleWpShowCommand(const char* args);
|
||||
bool HandleReloadAllPaths(const char *args);
|
||||
|
||||
bool HandleFlyModeCommand(const char* args);
|
||||
bool HandleSendOpcodeCommand(const char* args);
|
||||
bool HandleSellErrorCommand(const char* args);
|
||||
bool HandleBuyErrorCommand(const char* args);
|
||||
bool HandleUpdateWorldStateCommand(const char* args);
|
||||
bool HandlePlaySound2Command(const char* args);
|
||||
bool HandleSendChannelNotifyCommand(const char* args);
|
||||
bool HandleSendChatMsgCommand(const char* args);
|
||||
bool HandleGMFlyModeCommand(const char* args);
|
||||
bool HandleDebugSendOpcodeCommand(const char* args);
|
||||
bool HandleDebugSellErrorCommand(const char* args);
|
||||
bool HandleDebugBuyErrorCommand(const char* args);
|
||||
bool HandleDebugUpdateWorldStateCommand(const char* args);
|
||||
bool HandleDebugPlaySound2Command(const char* args);
|
||||
bool HandleDebugSendChannelNotifyCommand(const char* args);
|
||||
bool HandleDebugSendChatMsgCommand(const char* args);
|
||||
bool HandleRenameCommand(const char * args);
|
||||
bool HandleCustomizeCommand(const char * args);
|
||||
bool HandleLoadPDumpCommand(const char *args);
|
||||
bool HandleWritePDumpCommand(const char *args);
|
||||
bool HandlePDumpLoadCommand(const char *args);
|
||||
bool HandlePDumpWriteCommand(const char *args);
|
||||
bool HandleCastCommand(const char *args);
|
||||
bool HandleCastBackCommand(const char *args);
|
||||
bool HandleCastDistCommand(const char *args);
|
||||
@@ -490,16 +489,16 @@ class ChatHandler
|
||||
bool HandleTempAddSpwCommand(const char* args);
|
||||
|
||||
//! Development Commands
|
||||
bool HandleSetValue(const char* args);
|
||||
bool HandleGetValue(const char* args);
|
||||
bool HandleSet32Bit(const char* args);
|
||||
bool HandleMod32Value(const char* args);
|
||||
bool HandleAddQuest(const char * args);
|
||||
bool HandleRemoveQuest(const char * args);
|
||||
bool HandleCompleteQuest(const char * args);
|
||||
bool HandleDebugSetValue(const char* args);
|
||||
bool HandleDebugGetValue(const char* args);
|
||||
bool HandleDebugSet32Bit(const char* args);
|
||||
bool HandleDebugMod32Value(const char* args);
|
||||
bool HandleQuestAdd(const char * args);
|
||||
bool HandleQuestRemove(const char * args);
|
||||
bool HandleQuestComplete(const char * args);
|
||||
bool HandleSaveAllCommand(const char* args);
|
||||
bool HandleGetItemState(const char * args);
|
||||
bool HandleGetLootRecipient(const char * args);
|
||||
bool HandleDebugGetItemState(const char * args);
|
||||
bool HandleDebugGetLootRecipient(const char * args);
|
||||
bool HandleDebugArenaCommand(const char * args);
|
||||
bool HandleDebugThreatList(const char * args);
|
||||
bool HandleDebugHostilRefList(const char * args);
|
||||
@@ -508,9 +507,9 @@ class ChatHandler
|
||||
bool HandleBindSightCommand(const char* args);
|
||||
bool HandleUnbindSightCommand(const char* args);
|
||||
bool HandleDebugBattlegroundCommand(const char * args);
|
||||
bool HandleSpawnVehicle(const char * args);
|
||||
bool HandleSendLargePacketCommand(const char * args);
|
||||
bool HandleSendSetPhaseShiftCommand(const char * args);
|
||||
bool HandleDebugSpawnVehicle(const char * args);
|
||||
bool HandleDebugSendLargePacketCommand(const char * args);
|
||||
bool HandleDebugSendSetPhaseShiftCommand(const char * args);
|
||||
|
||||
Player* getSelectedPlayer();
|
||||
Creature* getSelectedCreature();
|
||||
|
||||
@@ -68,7 +68,7 @@ bool ChatHandler::HandleDebugSpellFailCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSetPoiCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugSetPoiCommand(const char* args)
|
||||
{
|
||||
Player *pPlayer = m_session->GetPlayer();
|
||||
Unit* target = getSelectedUnit();
|
||||
@@ -94,7 +94,7 @@ bool ChatHandler::HandleSetPoiCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleEquipErrorCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugEquipErrorCommand(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
@@ -104,7 +104,7 @@ bool ChatHandler::HandleEquipErrorCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSellErrorCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugSellErrorCommand(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
@@ -114,7 +114,7 @@ bool ChatHandler::HandleSellErrorCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleBuyErrorCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugBuyErrorCommand(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
@@ -124,7 +124,7 @@ bool ChatHandler::HandleBuyErrorCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/)
|
||||
bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/)
|
||||
{
|
||||
Unit *unit = getSelectedUnit();
|
||||
Player *player = NULL;
|
||||
@@ -221,7 +221,7 @@ bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleUpdateWorldStateCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugUpdateWorldStateCommand(const char* args)
|
||||
{
|
||||
char* w = strtok((char*)args, " ");
|
||||
char* s = strtok(NULL, " ");
|
||||
@@ -235,7 +235,7 @@ bool ChatHandler::HandleUpdateWorldStateCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandlePlaySound2Command(const char* args)
|
||||
bool ChatHandler::HandleDebugPlaySound2Command(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
@@ -246,7 +246,7 @@ bool ChatHandler::HandlePlaySound2Command(const char* args)
|
||||
}
|
||||
|
||||
//Send notification in channel
|
||||
bool ChatHandler::HandleSendChannelNotifyCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugSendChannelNotifyCommand(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
@@ -264,7 +264,7 @@ bool ChatHandler::HandleSendChannelNotifyCommand(const char* args)
|
||||
}
|
||||
|
||||
//Send notification in chat
|
||||
bool ChatHandler::HandleSendChatMsgCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugSendChatMsgCommand(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
@@ -277,14 +277,14 @@ bool ChatHandler::HandleSendChatMsgCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSendQuestPartyMsgCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugSendQuestPartyMsgCommand(const char* args)
|
||||
{
|
||||
uint32 msg = atol((char*)args);
|
||||
m_session->GetPlayer()->SendPushToPartyResponse(m_session->GetPlayer(), msg);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleGetLootRecipient(const char* /*args*/)
|
||||
bool ChatHandler::HandleDebugGetLootRecipient(const char* /*args*/)
|
||||
{
|
||||
Creature* target = getSelectedCreature();
|
||||
if(!target)
|
||||
@@ -294,14 +294,14 @@ bool ChatHandler::HandleGetLootRecipient(const char* /*args*/)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSendQuestInvalidMsgCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugSendQuestInvalidMsgCommand(const char* args)
|
||||
{
|
||||
uint32 msg = atol((char*)args);
|
||||
m_session->GetPlayer()->SendCanTakeQuestResponse(msg);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleGetItemState(const char* args)
|
||||
bool ChatHandler::HandleDebugGetItemState(const char* args)
|
||||
{
|
||||
if (!args)
|
||||
return false;
|
||||
@@ -590,7 +590,7 @@ bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSpawnVehicle(const char* args)
|
||||
bool ChatHandler::HandleDebugSpawnVehicle(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
@@ -640,7 +640,7 @@ bool ChatHandler::HandleSpawnVehicle(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSendLargePacketCommand(const char* /*args*/)
|
||||
bool ChatHandler::HandleDebugSendLargePacketCommand(const char* /*args*/)
|
||||
{
|
||||
const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. ";
|
||||
std::ostringstream ss;
|
||||
@@ -650,7 +650,7 @@ bool ChatHandler::HandleSendLargePacketCommand(const char* /*args*/)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSendSetPhaseShiftCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugSendSetPhaseShiftCommand(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
|
||||
@@ -626,7 +626,7 @@ bool ChatHandler::HandleGMTicketReloadCommand(const char*)
|
||||
}
|
||||
|
||||
//Enable\Dissable Invisible mode
|
||||
bool ChatHandler::HandleVisibleCommand(const char* args)
|
||||
bool ChatHandler::HandleGMVisibleCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
{
|
||||
@@ -2384,7 +2384,7 @@ bool ChatHandler::HandleWhispersCommand(const char* args)
|
||||
}
|
||||
|
||||
//Play sound
|
||||
bool ChatHandler::HandlePlaySoundCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugPlaySoundCommand(const char* args)
|
||||
{
|
||||
// USAGE: .debug playsound #soundid
|
||||
// #soundid - ID decimal number from SoundEntries.dbc (1st column)
|
||||
@@ -2501,7 +2501,7 @@ bool ChatHandler::HandleSendMailCommand(const char* args)
|
||||
}
|
||||
|
||||
// teleport player to given game_tele.entry
|
||||
bool ChatHandler::HandleNameTeleCommand(const char * args)
|
||||
bool ChatHandler::HandleTeleNameCommand(const char * args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
@@ -2586,7 +2586,7 @@ bool ChatHandler::HandleNameTeleCommand(const char * args)
|
||||
}
|
||||
|
||||
//Teleport group to given game_tele.entry
|
||||
bool ChatHandler::HandleGroupTeleCommand(const char * args)
|
||||
bool ChatHandler::HandleTeleGroupCommand(const char * args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
@@ -2985,7 +2985,7 @@ bool ChatHandler::HandleGoGridCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDrunkCommand(const char* args)
|
||||
bool ChatHandler::HandleModifyDrunkCommand(const char* args)
|
||||
{
|
||||
if(!*args) return false;
|
||||
|
||||
|
||||
@@ -157,7 +157,7 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleTargetObjectCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
|
||||
{
|
||||
Player* pl = m_session->GetPlayer();
|
||||
QueryResult *result;
|
||||
@@ -1708,7 +1708,7 @@ bool ChatHandler::HandleItemMoveCommand(const char* args)
|
||||
}
|
||||
|
||||
//delete object by selection or guid
|
||||
bool ChatHandler::HandleDelObjectCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectDeleteCommand(const char* args)
|
||||
{
|
||||
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
|
||||
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
|
||||
@@ -1756,7 +1756,7 @@ bool ChatHandler::HandleDelObjectCommand(const char* args)
|
||||
}
|
||||
|
||||
//turn selected object
|
||||
bool ChatHandler::HandleTurnObjectCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectTurnCommand(const char* args)
|
||||
{
|
||||
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
|
||||
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
|
||||
@@ -1810,7 +1810,7 @@ bool ChatHandler::HandleTurnObjectCommand(const char* args)
|
||||
}
|
||||
|
||||
//move selected object
|
||||
bool ChatHandler::HandleMoveObjectCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectMoveCommand(const char* args)
|
||||
{
|
||||
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
|
||||
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
|
||||
@@ -1905,7 +1905,7 @@ bool ChatHandler::HandleDeMorphCommand(const char* /*args*/)
|
||||
}
|
||||
|
||||
//morph creature or player
|
||||
bool ChatHandler::HandleMorphCommand(const char* args)
|
||||
bool ChatHandler::HandleModifyMorphCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
@@ -3545,7 +3545,7 @@ bool ChatHandler::HandleCustomizeCommand(const char* args)
|
||||
}
|
||||
|
||||
//spawn go
|
||||
bool ChatHandler::HandleGameObjectCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectAddCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
@@ -3614,7 +3614,7 @@ bool ChatHandler::HandleGameObjectCommand(const char* args)
|
||||
}
|
||||
|
||||
//show animation
|
||||
bool ChatHandler::HandleAnimCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugAnimCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
@@ -3625,7 +3625,7 @@ bool ChatHandler::HandleAnimCommand(const char* args)
|
||||
}
|
||||
|
||||
//change standstate
|
||||
bool ChatHandler::HandleStandStateCommand(const char* args)
|
||||
bool ChatHandler::HandleModifyStandStateCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
@@ -3636,7 +3636,7 @@ bool ChatHandler::HandleStandStateCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleAddHonorCommand(const char* args)
|
||||
bool ChatHandler::HandleHonorAddCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
@@ -3676,7 +3676,7 @@ bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleUpdateHonorFieldsCommand(const char* /*args*/)
|
||||
bool ChatHandler::HandleHonorUpdateCommand(const char* /*args*/)
|
||||
{
|
||||
Player *target = getSelectedPlayer();
|
||||
if(!target)
|
||||
@@ -4523,7 +4523,7 @@ bool ChatHandler::HandleNpcAddFormationCommand(const char* args)
|
||||
}
|
||||
|
||||
//set pahsemask for selected object
|
||||
bool ChatHandler::HandleGOPhaseCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectPhaseCommand(const char* args)
|
||||
{
|
||||
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
|
||||
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
|
||||
|
||||
@@ -2901,7 +2901,7 @@ bool ChatHandler::HandleListObjectCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleNearObjectCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectNearCommand(const char* args)
|
||||
{
|
||||
float distance = (!*args) ? 10 : atol(args);
|
||||
uint32 count = 0;
|
||||
@@ -2942,7 +2942,7 @@ bool ChatHandler::HandleNearObjectCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleObjectStateCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectStateCommand(const char* args)
|
||||
{
|
||||
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
|
||||
char* cId = extractKeyFromLink((char*)args, "Hgameobject");
|
||||
@@ -4556,7 +4556,7 @@ bool ChatHandler::HandleHideAreaCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleUpdate(const char* args)
|
||||
bool ChatHandler::HandleDebugUpdate(const char* args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
@@ -4656,7 +4656,7 @@ bool ChatHandler::HandleChangeWeather(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSetValue(const char* args)
|
||||
bool ChatHandler::HandleDebugSetValue(const char* args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
@@ -4707,7 +4707,7 @@ bool ChatHandler::HandleSetValue(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleGetValue(const char* args)
|
||||
bool ChatHandler::HandleDebugGetValue(const char* args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
@@ -4756,7 +4756,7 @@ bool ChatHandler::HandleGetValue(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSet32Bit(const char* args)
|
||||
bool ChatHandler::HandleDebugSet32Bit(const char* args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
@@ -4789,7 +4789,7 @@ bool ChatHandler::HandleSet32Bit(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleMod32Value(const char* args)
|
||||
bool ChatHandler::HandleDebugMod32Value(const char* args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
@@ -4821,7 +4821,7 @@ bool ChatHandler::HandleMod32Value(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleAddTeleCommand(const char * args)
|
||||
bool ChatHandler::HandleTeleAddCommand(const char * args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
@@ -4861,7 +4861,7 @@ bool ChatHandler::HandleAddTeleCommand(const char * args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDelTeleCommand(const char * args)
|
||||
bool ChatHandler::HandleTeleDelCommand(const char * args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
@@ -5459,7 +5459,7 @@ bool ChatHandler::HandleServerIdleShutDownCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleAddQuest(const char* args)
|
||||
bool ChatHandler::HandleQuestAdd(const char* args)
|
||||
{
|
||||
Player* player = getSelectedPlayer();
|
||||
if(!player)
|
||||
@@ -5513,7 +5513,7 @@ bool ChatHandler::HandleAddQuest(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleRemoveQuest(const char* args)
|
||||
bool ChatHandler::HandleQuestRemove(const char* args)
|
||||
{
|
||||
Player* player = getSelectedPlayer();
|
||||
if(!player)
|
||||
@@ -5563,7 +5563,7 @@ bool ChatHandler::HandleRemoveQuest(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleCompleteQuest(const char* args)
|
||||
bool ChatHandler::HandleQuestComplete(const char* args)
|
||||
{
|
||||
Player* player = getSelectedPlayer();
|
||||
if(!player)
|
||||
@@ -6155,7 +6155,7 @@ bool ChatHandler::HandleRespawnCommand(const char* /*args*/)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleFlyModeCommand(const char* args)
|
||||
bool ChatHandler::HandleGMFlyModeCommand(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
@@ -6181,7 +6181,7 @@ bool ChatHandler::HandleFlyModeCommand(const char* args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleLoadPDumpCommand(const char *args)
|
||||
bool ChatHandler::HandlePDumpLoadCommand(const char *args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
@@ -6292,7 +6292,7 @@ bool ChatHandler::HandleLoadPDumpCommand(const char *args)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleWritePDumpCommand(const char *args)
|
||||
bool ChatHandler::HandlePDumpWriteCommand(const char *args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
|
||||
Reference in New Issue
Block a user