*Rename and sort some gm commands. By Vladimir.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-19 15:06:30 -06:00
parent c6f3532ada
commit bf7cfe6964
6 changed files with 366 additions and 375 deletions

View File

@@ -626,7 +626,7 @@ bool ChatHandler::HandleGMTicketReloadCommand(const char*)
}
//Enable\Dissable Invisible mode
bool ChatHandler::HandleVisibleCommand(const char* args)
bool ChatHandler::HandleGMVisibleCommand(const char* args)
{
if (!*args)
{
@@ -2384,7 +2384,7 @@ bool ChatHandler::HandleWhispersCommand(const char* args)
}
//Play sound
bool ChatHandler::HandlePlaySoundCommand(const char* args)
bool ChatHandler::HandleDebugPlaySoundCommand(const char* args)
{
// USAGE: .debug playsound #soundid
// #soundid - ID decimal number from SoundEntries.dbc (1st column)
@@ -2501,7 +2501,7 @@ bool ChatHandler::HandleSendMailCommand(const char* args)
}
// teleport player to given game_tele.entry
bool ChatHandler::HandleNameTeleCommand(const char * args)
bool ChatHandler::HandleTeleNameCommand(const char * args)
{
if(!*args)
return false;
@@ -2586,7 +2586,7 @@ bool ChatHandler::HandleNameTeleCommand(const char * args)
}
//Teleport group to given game_tele.entry
bool ChatHandler::HandleGroupTeleCommand(const char * args)
bool ChatHandler::HandleTeleGroupCommand(const char * args)
{
if(!*args)
return false;
@@ -2985,7 +2985,7 @@ bool ChatHandler::HandleGoGridCommand(const char* args)
return true;
}
bool ChatHandler::HandleDrunkCommand(const char* args)
bool ChatHandler::HandleModifyDrunkCommand(const char* args)
{
if(!*args) return false;