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Fix pass/need opcode
--HG-- branch : trunk
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@@ -737,14 +737,14 @@ void Group::CountRollVote(const uint64& playerGUID, const uint64& Guid, uint32 N
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{
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case ROLL_PASS: // Player choose pass
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{
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SendLootRoll(0, playerGUID, 0, ROLL_PASS, *roll);
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SendLootRoll(0, playerGUID, 128, ROLL_PASS, *roll);
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++roll->totalPass;
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itr->second = PASS;
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}
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break;
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case ROLL_NEED: // player choose Need
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{
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SendLootRoll(0, playerGUID, 0, ROLL_NEED, *roll);
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SendLootRoll(0, playerGUID, 0, 0, *roll);
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++roll->totalNeed;
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itr->second = NEED;
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}
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