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Core/Spells: fix Banish duration in PvP
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@@ -2963,6 +2963,13 @@ int32 GetDiminishingReturnsLimitDuration(DiminishingGroup group, SpellEntry cons
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return 6 * IN_MILLISECONDS;
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break;
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}
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case SPELLFAMILY_WARLOCK:
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{
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// Banish - limit to 6 seconds in PvP
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if (spellproto->SpellFamilyFlags[1] & 0x8000000)
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return 6 * IN_MILLISECONDS;
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break;
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}
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case SPELLFAMILY_DRUID:
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{
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// Faerie Fire - limit to 40 seconds in PvP (3.1)
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