Core/Movement: Restored interpolated_* movement flags

This commit is contained in:
Shauren
2017-03-15 18:55:42 +01:00
parent bffcc17aa0
commit bffd48c2f4
2 changed files with 12 additions and 1 deletions

View File

@@ -872,7 +872,13 @@ enum MovementFlags2
MOVEMENTFLAG2_IGNORE_MOVEMENT_FORCES = 0x00004000,
MOVEMENTFLAG2_UNK15 = 0x00008000,
MOVEMENTFLAG2_CAN_DOUBLE_JUMP = 0x00010000,
MOVEMENTFLAG2_DOUBLE_JUMP = 0x00020000
MOVEMENTFLAG2_DOUBLE_JUMP = 0x00020000,
// these flags cannot be sent (18 bits in packet)
MOVEMENTFLAG2_UNK18 = 0x00040000,
MOVEMENTFLAG2_UNK19 = 0x00080000,
MOVEMENTFLAG2_INTERPOLATED_MOVEMENT = 0x00100000,
MOVEMENTFLAG2_INTERPOLATED_TURNING = 0x00200000,
MOVEMENTFLAG2_INTERPOLATED_PITCHING = 0x00400000
};
enum UnitTypeMask

View File

@@ -138,6 +138,11 @@ namespace Movement
STRINGIZE(Unk15 ), // 0x00008000
STRINGIZE(CanDoubleJump ), // 0x00010000
STRINGIZE(DoubleJump ), // 0x00020000
STRINGIZE(Unk18 ), // 0x00040000
STRINGIZE(Unk19 ), // 0x00080000
STRINGIZE(InterpolatedMovement ), // 0x00100000
STRINGIZE(InterpolatedTurning ), // 0x00200000
STRINGIZE(InterpolatedPitching ), // 0x00400000
};
char const* SplineFlagNames[32] =