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*Change the value of CREATURE_FLAG_EXTRA_NO_TAUNT.
*There is no creatures with this flag in core. So if you have custom content, you can use this: update creature_template set flags_extra = (flags_extra | 0x00000100) where flags_extra & 0x00010000; update creature_template set flags_extra = (flags_extra & ~0x00010000) where flags_extra & 0x00010000; --HG-- branch : trunk
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@@ -550,6 +550,11 @@ INSERT INTO spell_target_position () VALUES (46019, 580, 1704.34, 928.17, -74.55
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INSERT INTO spell_target_position () VALUES (46020, 580, 1704.34, 928.17, 53.079, 0);
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INSERT INTO spell_target_position () VALUES (53360, 571, 5807.829, 587.960, 660.939, 1.663);
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-- --------
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-- MISC
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-- --------
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UPDATE `creature_template` SET `flags_extra` = 33 WHERE `entry` = 23576; /*no crush*/
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-- --------
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-- REQUIRED
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-- --------
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@@ -146,9 +146,9 @@ enum CreatureFlagsExtra
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CREATURE_FLAG_EXTRA_NO_CRUSH = 0x00000020, // creature can't do crush attacks
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CREATURE_FLAG_EXTRA_NO_XP_AT_KILL = 0x00000040, // creature kill not provide XP
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CREATURE_FLAG_EXTRA_TRIGGER = 0x00000080, // trigger creature
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CREATURE_FLAG_EXTRA_NO_TAUNT = 0x00000100, // creature is immune to taunt auras and effect attack me
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CREATURE_FLAG_EXTRA_WORLDEVENT = 0x00004000, // custom flag for world event creatures (left room for merging)
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//CREATURE_FLAG_EXTRA_CHARM_AI = 0x00008000, // use ai when charmed
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CREATURE_FLAG_EXTRA_NO_TAUNT = 0x00010000, // cannot be taunted
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CREATURE_FLAG_EXTRA_NO_CRIT = 0x00020000, // creature can't do critical strikes
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};
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