Core/AdventureJournal: Fix broken hotfix database structure from 3addbe7dd4

This commit is contained in:
Shauren
2021-03-14 01:05:32 +01:00
parent 3addbe7dd4
commit c15cf8b424
4 changed files with 36 additions and 36 deletions

View File

@@ -45,8 +45,8 @@ void HotfixDatabaseConnection::DoPrepareStatements()
// AdventureJournal.db2
PrepareStatement(HOTFIX_SEL_ADVENTURE_JOURNAL, "SELECT ID, Name, Description, ButtonText, RewardDescription, ContinueDescription, Type, "
"PlayerConditionId, Flags, ButtonActionType, TextureFileDataId, LfgDungeonId, QuestId, BattleMasterListId, PriorityMin, PriorityMax, ItemId, "
"ItemQuantity, CurrencyType, CurrencyQuantity, UiMapId, BonusPlayerConditionId1, BonusPlayerConditionId2, BonusValue1, BonusValue2"
"PlayerConditionID, Flags, ButtonActionType, TextureFileDataID, LfgDungeonID, QuestID, BattleMasterListID, PriorityMin, PriorityMax, ItemID, "
"ItemQuantity, CurrencyType, CurrencyQuantity, UiMapID, BonusPlayerConditionID1, BonusPlayerConditionID2, BonusValue1, BonusValue2"
" FROM adventure_journal WHERE (`VerifiedBuild` > 0) = ?", CONNECTION_SYNCH);
PREPARE_MAX_ID_STMT(HOTFIX_SEL_ADVENTURE_JOURNAL, "SELECT MAX(ID) + 1 FROM adventure_journal", CONNECTION_SYNCH);
PREPARE_LOCALE_STMT(HOTFIX_SEL_ADVENTURE_JOURNAL, "SELECT ID, Name_lang, Description_lang, ButtonText_lang, RewardDescription_lang, "