Merge pull request #11815 from Unholychick/master

Fix trinket/talent procs on hots done/taken
This commit is contained in:
Shauren
2014-04-01 11:24:31 +02:00
2 changed files with 3 additions and 3 deletions

View File

@@ -6095,8 +6095,8 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const
caster->DealDamage(caster, funnelDamage, &cleanDamage, NODAMAGE, GetSpellInfo()->GetSchoolMask(), GetSpellInfo(), true);
}
uint32 procAttacker = PROC_FLAG_DONE_PERIODIC;
uint32 procVictim = PROC_FLAG_TAKEN_PERIODIC;
uint32 procAttacker = PROC_FLAG_DONE_PERIODIC | PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS;
uint32 procVictim = PROC_FLAG_TAKEN_PERIODIC | PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_POS;
uint32 procEx = (crit ? PROC_EX_CRITICAL_HIT : PROC_EX_NORMAL_HIT) | PROC_EX_INTERNAL_HOT;
// ignore item heals
if (!haveCastItem)

View File

@@ -814,7 +814,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr
{
if (EventProcFlag & PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_POS)
{
if (!(procExtra & PROC_EX_INTERNAL_HOT))
if (!(procExtra & PROC_EX_INTERNAL_DOT))
return false;
}
else if (procExtra & PROC_EX_INTERNAL_HOT)