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Core/PlayerChoice: Fixed loading player_choice_response from db (#26541)
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@@ -10471,7 +10471,7 @@ void ObjectMgr::LoadPlayerChoices()
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PlayerChoiceResponse& response = choice->Responses.back();
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response.ResponseId = responseId;
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response.ResponseId = fields[2].GetUInt16();
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response.ResponseIdentifier = fields[2].GetUInt16();
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response.ChoiceArtFileId = fields[3].GetInt32();
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response.Flags = fields[4].GetInt32();
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response.WidgetSetID = fields[5].GetUInt32();
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