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Build fix (#19343)
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@@ -431,7 +431,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
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{
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std::list<Player*> targets;
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SelectRandomTarget(false, &targets);
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Trinity::Containers::RandomResizeList<Player*>(targets, uint32(Is25ManRaid() ? 4 : 2));
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Trinity::Containers::RandomResizeList(targets, uint32(Is25ManRaid() ? 4 : 2));
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for (std::list<Player*>::iterator itr = targets.begin(); itr != targets.end(); ++itr)
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DoCast(*itr, SPELL_TWILIGHT_BLOODBOLT);
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DoCast(me, SPELL_TWILIGHT_BLOODBOLT_TARGET);
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