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Scripts/Naxxramas: Fixed number of affected targets for Cripple and Curse spells in 25 man version of Noth the Plaguebringer encounter (#28161)
(cherry picked from commit 6b2fac687d)
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@@ -54,8 +54,10 @@ enum Talk
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enum Spells
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{
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SPELL_CURSE = 29213, // 25-man: 54835
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SPELL_CRIPPLE = 29212, // 25-man: 54814
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SPELL_CURSE = 29213,
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SPELL_CRIPPLE = 29212,
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SPELL_CURSE_25 = 54835,
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SPELL_CRIPPLE_25 = 54814,
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SPELL_TELEPORT = 29216, // ground to balcony
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SPELL_TELEPORT_BACK = 29231 // balcony to ground
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@@ -210,7 +212,7 @@ struct boss_noth : public BossAI
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{
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case EVENT_CURSE:
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{
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DoCastAOE(SPELL_CURSE);
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DoCastAOE(RAID_MODE(SPELL_CURSE, SPELL_CURSE_25));
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events.Repeat(randtime(Seconds(50), Seconds(70)));
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break;
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}
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@@ -223,7 +225,7 @@ struct boss_noth : public BossAI
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events.Repeat(Seconds(40));
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break;
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case EVENT_BLINK:
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DoCastAOE(SPELL_CRIPPLE, true);
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DoCastAOE(RAID_MODE(SPELL_CRIPPLE, SPELL_CRIPPLE_25), true);
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DoCastAOE(SPELL_BLINK);
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ResetThreatList();
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justBlinked = true;
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