*fix Kalecgos reset bug

--HG--
branch : trunk
This commit is contained in:
Rat
2009-11-02 09:38:38 +01:00
parent 411656cf45
commit c3cf0d2d89

View File

@@ -360,6 +360,8 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI
void MovementInform(uint32 type,uint32 id)
{
if(type != POINT_MOTION_TYPE)
return;
me->SetVisibility(VISIBILITY_OFF);
if (isFriendly)
me->setDeathState(JUST_DIED);