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DB/Spawns: Sync some 3.3.5a spawns with 3.3.5a db
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38
sql/updates/world/2015_08_31_11_world.sql
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38
sql/updates/world/2015_08_31_11_world.sql
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@@ -0,0 +1,38 @@
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SET @CGUID := 49815;
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SET @OLDCGUID := 620; -- 4.x
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SET @OGUID := 14972;
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SET @OLDOGUID := 552; -- 4.x
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SET @BUNNY := 27369;
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SET @RUNE := 188695;
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DELETE FROM `creature` WHERE `guid` IN (117061,117371,117372,117421,117422,117423,117633,117634,117646,117648,117649);
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DELETE FROM `creature` WHERE `guid` BETWEEN @CGUID+0 AND @CGUID+3;
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DELETE FROM `creature` WHERE `guid` BETWEEN @OLDCGUID+0 AND @OLDCGUID+13;
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INSERT INTO `creature` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `modelid`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `spawndist`, `MovementType`) VALUES
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(117061, @BUNNY, 571, 1, 1, 13069, 4495.499, 1747.361, 175.1579, 0.6806784, 300, 0, 0),
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(117371, @BUNNY, 571, 1, 1, 13069, 4544.45, 1739.195, 167.6779, 0.9075712, 300, 0, 0),
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(117372, @BUNNY, 571, 1, 1, 13069, 4573.836, 1708.501, 171.742, 1.466077, 300, 0, 0),
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(117421, @BUNNY, 571, 1, 1, 13069, 4604.599, 1727.422, 170.6874, 4.921828, 300, 0, 0),
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(117422, @BUNNY, 571, 1, 1, 13069, 4601.996, 1700.385, 171.9938, 1.37881, 300, 0, 0),
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(117423, @BUNNY, 571, 1, 1, 13069, 4576.454, 1755.058, 167.8554, 2.164208, 300, 0, 0),
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(117633, @BUNNY, 571, 1, 1, 13069, 4625.904, 1754.476, 182.3284, 6.038839, 300, 0, 0),
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(117634, @BUNNY, 571, 1, 1, 13069, 4561.219, 1731.186, 166.7194, 3.926991, 300, 0, 0),
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(117646, @BUNNY, 571, 1, 1, 13069, 4497.56, 1880.672, 164.3632, 5.61996, 300, 0, 0),
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(117648, 27362, 571, 1, 1, 0, 4567.375, 1724.495, 168.1724, 0.6806784, 300, 5, 1),
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(117649, 27362, 571, 1, 1, 0, 4608.474, 1721.618, 170.9504, 3.124139, 300, 5, 1),
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(@CGUID+0, 27358, 571, 1, 1, 0, 4576.38, 1711.559, 171.3237, 4.018391, 300, 5, 1),
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(@CGUID+1, 27358, 571, 1, 1, 0, 4574.408, 1751.613, 167.8838, 1.03504, 300, 5, 1),
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(@CGUID+2, 27363, 571, 1, 1, 0, 4570.443, 1678.617, 170.5762, 0.002298846, 300, 5, 1);
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DELETE FROM `gameobject` WHERE `guid` BETWEEN @OGUID+0 AND @OGUID+8;
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DELETE FROM `gameobject` WHERE `guid` BETWEEN @OLDOGUID+0 AND @OLDOGUID+8;
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INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`, `orientation`, `rotation0`, `rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES
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(@OGUID+0,@RUNE,571,1,1,4495.527,1747.337,175.0751,0.7330382,0,0,0.3583679,0.9335805,300,100,1),
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(@OGUID+1,@RUNE,571,1,1,4544.453,1739.186,167.594,-1.151916,0,0,-0.5446386,0.8386708,300,100,1),
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(@OGUID+2,@RUNE,571,1,1,4573.879,1708.473,171.6586,-2.268925,0,0,-0.9063072,0.4226195,300,100,1),
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(@OGUID+3,@RUNE,571,1,1,4604.577,1727.41,170.6038,-0.1919852,0,0,-0.09584522,0.9953963,300,100,1),
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(@OGUID+4,@RUNE,571,1,1,4601.975,1700.365,171.9105,-0.4014249,0,0,-0.1993675,0.9799248,300,100,1),
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(@OGUID+5,@RUNE,571,1,1,4576.479,1755.036,167.7747,-0.2792516,0,0,-0.1391726,0.9902682,300,100,1),
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(@OGUID+6,@RUNE,571,1,1,4625.864,1754.506,182.2451,-0.7330382,0,0,-0.3583679,0.9335805,300,100,1),
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(@OGUID+7,@RUNE,571,1,1,4561.233,1731.201,166.6359,-0.6108635,0,0,-0.300705,0.9537172,300,100,1),
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(@OGUID+8,@RUNE,571,1,1,4497.559,1880.615,164.2788,0.8377574,0,0,0.4067364,0.9135455,300,100,1);
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