InstanceData: Add function to check wether server allows two side groups

--HG--
branch : trunk
This commit is contained in:
Tartalo
2010-04-11 17:50:30 +02:00
parent 7993aa21e5
commit c502f226cb

View File

@@ -22,6 +22,7 @@
#define TRINITY_INSTANCE_DATA_H
#include "ZoneScript.h"
#include "World.h"
//#include "GameObject.h"
//#include "Map.h"
@@ -164,6 +165,9 @@ class InstanceData : public ZoneScript
// Remove Auras due to Spell on all players in instance
void DoRemoveAurasDueToSpellOnPlayers(uint32 spell);
// Return wether server allow two side groups or not
bool ServerAllowsTwoSideGroups() { return sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP); }
virtual bool SetBossState(uint32 id, EncounterState state);
EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; }
const BossBoundaryMap * GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : NULL; }