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Core/Players: Fix converting quests on faction change
Fix quests not being converted on faction change due to table world.player_factionchange_quests not loaded on startup
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@@ -1711,6 +1711,9 @@ void World::SetInitialWorldSettings()
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TC_LOG_INFO("server.loading", "Loading faction change spell pairs...");
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sObjectMgr->LoadFactionChangeSpells();
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TC_LOG_INFO("server.loading", "Loading faction change quest pairs...");
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sObjectMgr->LoadFactionChangeQuests();
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TC_LOG_INFO("server.loading", "Loading faction change item pairs...");
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sObjectMgr->LoadFactionChangeItems();
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