Core/PacketIO: Send HousingEnabled game rule to fix client crashes when calling some lua functions

This commit is contained in:
Shauren
2025-12-29 00:30:40 +01:00
parent d93f1a63c0
commit c5653dc73f

View File

@@ -1197,7 +1197,8 @@ void World::LoadConfigSettings(bool reload)
_gameRules =
{
{ .Rule = ::GameRule::TransmogEnabled, .Value = true }
{ .Rule = ::GameRule::TransmogEnabled, .Value = true },
{ .Rule = ::GameRule::HousingEnabled, .Value = true }
};
if (reload)