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Core/PacketIO: Send HousingEnabled game rule to fix client crashes when calling some lua functions
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@@ -1197,7 +1197,8 @@ void World::LoadConfigSettings(bool reload)
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_gameRules =
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{
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{ .Rule = ::GameRule::TransmogEnabled, .Value = true }
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{ .Rule = ::GameRule::TransmogEnabled, .Value = true },
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{ .Rule = ::GameRule::HousingEnabled, .Value = true }
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};
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if (reload)
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