*Fix build

--HG--
branch : trunk
This commit is contained in:
maximius
2009-10-18 17:10:42 -07:00
parent 3a48de01e7
commit c59d216fc7
5 changed files with 5 additions and 8 deletions

View File

@@ -430,7 +430,7 @@ void npc_secondTrialAI::JustDied(Unit* Killer)
if (Killer->GetTypeId() == TYPEID_PLAYER)
{
if (Creature *pSummoner = Unit::GetCreature((*m_creature), summonerGuid))
CAST_AI(master_kelerun_bloodmournAI, Summoner->AI())->SecondTrialKill();
CAST_AI(master_kelerun_bloodmournAI, pSummoner->AI())->SecondTrialKill();
// last kill quest complete for group
if (m_creature->GetEntry() == CHAMPION_SUNSTRIKER)

View File

@@ -63,8 +63,6 @@ struct MANGOS_DLL_DECL boss_jedoga_shadowseekerAI : public ScriptedAI
boss_jedoga_shadowseekerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceData();
HeroicMode = c->GetMap()->IsHeroic();
MaxDistance = 45.0f;
FirstTime = true;
predone = false;
}
@@ -374,7 +372,7 @@ struct MANGOS_DLL_DECL mob_jedoga_initiandAI : public ScriptedAI
if (walking)
{
Creature* boss = m_creature->GetMap()->GetCreature(pInstance->GetData64(DATA_JEDOGA_SHADOWSEEKER));
if (boss && !CAST_AI(boss_jedoga_shadowseekerAI, boss->AI())->bOpFerok) CAST_AI(boss_jedoga_shadowseekerAI, boss->AI())->opferfail = true;
if (boss && !CAST_AI(boss_jedoga_shadowseekerAI, boss->AI())->bOpFerok) CAST_AI(boss_jedoga_shadowseekerAI, boss->AI())->bOpFerokFail = true;
if (Killer->GetTypeId() == TYPEID_PLAYER) pInstance->SetData(DATA_INITIAND_KILLED, 1);
pInstance->SetData64(DATA_ADD_JEDOGA_OPFER, 0);

View File

@@ -164,7 +164,7 @@ struct TRINITY_DLL_DECL boss_razorscaleAI : public BossAI
if (DEVOURINGFLAMETimer < diff)
{
if (Unit *target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)
if (Unit *target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
if (!m_creature->HasInArc(M_PI, target))
DoCast(target, SPELL_DEVOURINGFLAME);

View File

@@ -309,7 +309,7 @@ void InstanceData::DoSendNotifyToInstance(const char *format, ...)
if (i->getSource() && i->getSource()->GetSession())
i->getSource()->GetSession()->SendNotification(format);
}
*/
// Complete Achievement for all players in instance
void InstanceData::DoCompleteAchievement(uint32 achievement)
{
@@ -321,7 +321,6 @@ void InstanceData::DoCompleteAchievement(uint32 achievement)
if (i->getSource())
i->getSource()->CompletedAchievement(AE);
}
*/
// Remove Auras due to Spell on all players in instance
void InstanceData::DoRemoveAurasDueToSpellOnPlayers(uint32 spell)

View File

@@ -155,10 +155,10 @@ class TRINITY_DLL_SPEC InstanceData : public ZoneScript
/* Not used anywhere yet, not sure if they're needed:
// Send Notify to all players in instance
void DoSendNotifyToInstance(const char *format,...);
*/
// Complete Achievement for all players in instance
void DoCompleteAchievement(uint32 achievement);
*/
// Remove Auras due to Spell on all players in instance
void DoRemoveAurasDueToSpellOnPlayers(uint32 spell);