mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-15 23:20:36 +01:00
Core/Entities: Updated updatefields to 7.1.0.22900
This commit is contained in:
@@ -71,17 +71,13 @@ bool AreaTrigger::CreateAreaTrigger(ObjectGuid::LowType guidlow, uint32 triggerE
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Object::_Create(ObjectGuid::Create<HighGuid::AreaTrigger>(GetMapId(), triggerEntry, guidlow));
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SetPhaseMask(caster->GetPhaseMask(), false);
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uint32 spellVisual = 0;
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if (SpellXSpellVisualEntry const* visual = sSpellXSpellVisualStore.LookupEntry(spellXSpellVisualId))
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spellVisual = visual->SpellVisualID[0];
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SetEntry(triggerEntry);
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SetDuration(spell->GetDuration());
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SetObjectScale(1);
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SetGuidValue(AREATRIGGER_CASTER, caster->GetGUID());
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SetUInt32Value(AREATRIGGER_SPELLID, spell->Id);
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SetUInt32Value(AREATRIGGER_SPELLVISUALID, spellVisual);
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SetUInt32Value(AREATRIGGER_SPELL_X_SPELL_VISUAL_ID, spellXSpellVisualId);
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SetUInt32Value(AREATRIGGER_DURATION, spell->GetDuration());
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CopyPhaseFrom(caster);
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@@ -93,14 +93,11 @@ bool DynamicObject::CreateDynamicObject(ObjectGuid::LowType guidlow, Unit* caste
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WorldObject::_Create(ObjectGuid::Create<HighGuid::DynamicObject>(GetMapId(), spell->Id, guidlow));
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SetPhaseMask(caster->GetPhaseMask(), false);
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uint32 spellVisual = 0;
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if (SpellXSpellVisualEntry const* visual = sSpellXSpellVisualStore.LookupEntry(spellXSpellVisualId))
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spellVisual = visual->SpellVisualID[0];
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SetEntry(spell->Id);
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SetObjectScale(1.0f);
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SetGuidValue(DYNAMICOBJECT_CASTER, caster->GetGUID());
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SetUInt32Value(DYNAMICOBJECT_BYTES, spellVisual | (type << 28));
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SetUInt32Value(DYNAMICOBJECT_TYPE, type);
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SetUInt32Value(DYNAMICOBJECT_SPELL_X_SPELL_VISUAL_ID, spellXSpellVisualId);
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SetUInt32Value(DYNAMICOBJECT_SPELLID, spell->Id);
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SetFloatValue(DYNAMICOBJECT_RADIUS, radius);
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SetUInt32Value(DYNAMICOBJECT_CASTTIME, getMSTime());
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@@ -2579,7 +2579,9 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
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UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_EXPERTISE
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UF_FLAG_PRIVATE, // PLAYER_BLOCK_PERCENTAGE
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UF_FLAG_PRIVATE, // PLAYER_DODGE_PERCENTAGE
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UF_FLAG_PRIVATE, // PLAYER_DODGE_PERCENTAGE_FROM_ATTRIBUTE
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UF_FLAG_PRIVATE, // PLAYER_PARRY_PERCENTAGE
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UF_FLAG_PRIVATE, // PLAYER_PARRY_PERCENTAGE_FROM_ATTRIBUTE
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UF_FLAG_PRIVATE, // PLAYER_CRIT_PERCENTAGE
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UF_FLAG_PRIVATE, // PLAYER_RANGED_CRIT_PERCENTAGE
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UF_FLAG_PRIVATE, // PLAYER_OFFHAND_CRIT_PERCENTAGE
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@@ -2991,6 +2993,12 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
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UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+33
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UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+34
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UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+35
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UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+36
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UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+37
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UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+38
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UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+39
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UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+40
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UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+41
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UF_FLAG_PRIVATE, // PLAYER_FIELD_MAX_LEVEL
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UF_FLAG_PRIVATE, // PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA
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UF_FLAG_PRIVATE, // PLAYER_FIELD_MAX_CREATURE_SCALING_LEVEL
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@@ -3015,7 +3023,8 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
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UF_FLAG_PRIVATE, // PLAYER_FIELD_UI_SPELL_HIT_MODIFIER
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UF_FLAG_PRIVATE, // PLAYER_FIELD_HOME_REALM_TIME_OFFSET
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UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_PET_HASTE
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UF_FLAG_PRIVATE | UF_FLAG_URGENT_SELF_ONLY, // PLAYER_FIELD_BYTES2
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UF_FLAG_PRIVATE, // PLAYER_FIELD_BYTES2
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UF_FLAG_PRIVATE | UF_FLAG_URGENT_SELF_ONLY, // PLAYER_FIELD_BYTES3
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UF_FLAG_PRIVATE, // PLAYER_FIELD_LFG_BONUS_FACTION_ID
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UF_FLAG_PRIVATE, // PLAYER_FIELD_LOOT_SPEC_ID
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UF_FLAG_PRIVATE | UF_FLAG_URGENT_SELF_ONLY, // PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE
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@@ -3906,6 +3915,131 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+872
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+873
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+874
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+875
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+876
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+877
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+878
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+879
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+880
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+881
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+882
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+883
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+884
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+885
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+886
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+887
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+888
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+889
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+890
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+891
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+892
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+893
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+894
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+895
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+896
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+897
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+898
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+899
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+900
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+901
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+902
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+903
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+904
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+905
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+906
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+907
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+908
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+909
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+910
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+911
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+912
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+913
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+914
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+915
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+916
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+917
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+918
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+919
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+920
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+921
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+922
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+923
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+924
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+925
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+926
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+927
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+928
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+929
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+930
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+931
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+932
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+933
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+934
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+935
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+936
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+937
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+938
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+939
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+940
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+941
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+942
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+943
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+944
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+945
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+946
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+947
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+948
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+949
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+950
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+951
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+952
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+953
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+954
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+955
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+956
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+957
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+958
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+959
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+960
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+961
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+962
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+963
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+964
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+965
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+966
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+967
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+968
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+969
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+970
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+971
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+972
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+973
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+974
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+975
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+976
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+977
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+978
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+979
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+980
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+981
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+982
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+983
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+984
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+985
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+986
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+987
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+988
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+989
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+990
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+991
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+992
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+993
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+994
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+995
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+996
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+997
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+998
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UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+999
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UF_FLAG_PRIVATE, // PLAYER_FIELD_HONOR
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UF_FLAG_PRIVATE, // PLAYER_FIELD_HONOR_NEXT_LEVEL
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};
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@@ -3924,6 +4058,8 @@ uint32 UnitDynamicUpdateFieldFlags[PLAYER_DYNAMIC_END] =
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UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_TRANSMOG
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UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG
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UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_CHARACTER_RESTRICTIONS
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UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_SPELL_PCT_MOD_BY_LABEL
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UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_SPELL_FLAT_MOD_BY_LABEL
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};
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uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END] =
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@@ -3986,7 +4122,8 @@ uint32 DynamicObjectUpdateFieldFlags[DYNAMICOBJECT_END] =
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UF_FLAG_PUBLIC, // DYNAMICOBJECT_CASTER+1
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UF_FLAG_PUBLIC, // DYNAMICOBJECT_CASTER+2
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UF_FLAG_PUBLIC, // DYNAMICOBJECT_CASTER+3
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UF_FLAG_DYNAMIC, // DYNAMICOBJECT_BYTES
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UF_FLAG_PUBLIC, // DYNAMICOBJECT_TYPE
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UF_FLAG_PUBLIC, // DYNAMICOBJECT_SPELL_X_SPELL_VISUAL_ID
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UF_FLAG_PUBLIC, // DYNAMICOBJECT_SPELLID
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UF_FLAG_PUBLIC, // DYNAMICOBJECT_RADIUS
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UF_FLAG_PUBLIC, // DYNAMICOBJECT_CASTTIME
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@@ -4079,9 +4216,13 @@ uint32 AreaTriggerUpdateFieldFlags[AREATRIGGER_END] =
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UF_FLAG_PUBLIC | UF_FLAG_URGENT, // AREATRIGGER_TIME_TO_TARGET_SCALE
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UF_FLAG_PUBLIC | UF_FLAG_URGENT, // AREATRIGGER_TIME_TO_TARGET_EXTRA_SCALE
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UF_FLAG_PUBLIC, // AREATRIGGER_SPELLID
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UF_FLAG_DYNAMIC, // AREATRIGGER_SPELLVISUALID
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UF_FLAG_PUBLIC, // AREATRIGGER_SPELL_X_SPELL_VISUAL_ID
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UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // AREATRIGGER_BOUNDS_RADIUS_2D
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UF_FLAG_PUBLIC, // AREATRIGGER_DECAL_PROPERTIES_ID
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UF_FLAG_PUBLIC, // AREATRIGGER_CREATING_EFFECT_GUID
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UF_FLAG_PUBLIC, // AREATRIGGER_CREATING_EFFECT_GUID+1
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UF_FLAG_PUBLIC, // AREATRIGGER_CREATING_EFFECT_GUID+2
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UF_FLAG_PUBLIC, // AREATRIGGER_CREATING_EFFECT_GUID+3
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};
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uint32 SceneObjectUpdateFieldFlags[SCENEOBJECT_END] =
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@@ -19,7 +19,7 @@
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#ifndef _UPDATEFIELDS_H
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#define _UPDATEFIELDS_H
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// Auto generated for version 7, 0, 3, 22210
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// Auto generated for version 7, 1, 0, 22900
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enum ObjectFields
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{
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@@ -238,72 +238,75 @@ enum PlayerFields
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PLAYER_FIELD_COMBAT_RATING_EXPERTISE = UNIT_END + 0x834, // Size: 1, Flags: PRIVATE
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PLAYER_BLOCK_PERCENTAGE = UNIT_END + 0x835, // Size: 1, Flags: PRIVATE
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PLAYER_DODGE_PERCENTAGE = UNIT_END + 0x836, // Size: 1, Flags: PRIVATE
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PLAYER_PARRY_PERCENTAGE = UNIT_END + 0x837, // Size: 1, Flags: PRIVATE
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PLAYER_CRIT_PERCENTAGE = UNIT_END + 0x838, // Size: 1, Flags: PRIVATE
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PLAYER_RANGED_CRIT_PERCENTAGE = UNIT_END + 0x839, // Size: 1, Flags: PRIVATE
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PLAYER_OFFHAND_CRIT_PERCENTAGE = UNIT_END + 0x83A, // Size: 1, Flags: PRIVATE
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PLAYER_SPELL_CRIT_PERCENTAGE1 = UNIT_END + 0x83B, // Size: 1, Flags: PRIVATE
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PLAYER_SHIELD_BLOCK = UNIT_END + 0x83C, // Size: 1, Flags: PRIVATE
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PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = UNIT_END + 0x83D, // Size: 1, Flags: PRIVATE
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PLAYER_MASTERY = UNIT_END + 0x83E, // Size: 1, Flags: PRIVATE
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PLAYER_SPEED = UNIT_END + 0x83F, // Size: 1, Flags: PRIVATE
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PLAYER_LIFESTEAL = UNIT_END + 0x840, // Size: 1, Flags: PRIVATE
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PLAYER_AVOIDANCE = UNIT_END + 0x841, // Size: 1, Flags: PRIVATE
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PLAYER_STURDINESS = UNIT_END + 0x842, // Size: 1, Flags: PRIVATE
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PLAYER_VERSATILITY = UNIT_END + 0x843, // Size: 1, Flags: PRIVATE
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PLAYER_VERSATILITY_BONUS = UNIT_END + 0x844, // Size: 1, Flags: PRIVATE
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||||
PLAYER_FIELD_PVP_POWER_DAMAGE = UNIT_END + 0x845, // Size: 1, Flags: PRIVATE
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||||
PLAYER_FIELD_PVP_POWER_HEALING = UNIT_END + 0x846, // Size: 1, Flags: PRIVATE
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||||
PLAYER_EXPLORED_ZONES_1 = UNIT_END + 0x847, // Size: 256, Flags: PRIVATE
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||||
PLAYER_FIELD_REST_INFO = UNIT_END + 0x947, // Size: 4, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_DAMAGE_DONE_POS = UNIT_END + 0x94B, // Size: 7, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = UNIT_END + 0x952, // Size: 7, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = UNIT_END + 0x959, // Size: 7, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_HEALING_DONE_POS = UNIT_END + 0x960, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_HEALING_PCT = UNIT_END + 0x961, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_HEALING_DONE_PCT = UNIT_END + 0x962, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT = UNIT_END + 0x963, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS = UNIT_END + 0x964, // Size: 3, Flags: PRIVATE
|
||||
PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS = UNIT_END + 0x967, // Size: 3, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_SPELL_POWER_PCT = UNIT_END + 0x96A, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_RESILIENCE_PERCENT = UNIT_END + 0x96B, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT = UNIT_END + 0x96C, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT = UNIT_END + 0x96D, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_TARGET_RESISTANCE = UNIT_END + 0x96E, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = UNIT_END + 0x96F, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_LOCAL_FLAGS = UNIT_END + 0x970, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_BYTES = UNIT_END + 0x971, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_SELF_RES_SPELL = UNIT_END + 0x972, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_PVP_MEDALS = UNIT_END + 0x973, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_BUYBACK_PRICE_1 = UNIT_END + 0x974, // Size: 12, Flags: PRIVATE
|
||||
PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = UNIT_END + 0x980, // Size: 12, Flags: PRIVATE
|
||||
PLAYER_FIELD_KILLS = UNIT_END + 0x98C, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_LIFETIME_HONORABLE_KILLS = UNIT_END + 0x98D, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_WATCHED_FACTION_INDEX = UNIT_END + 0x98E, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_COMBAT_RATING_1 = UNIT_END + 0x98F, // Size: 32, Flags: PRIVATE
|
||||
PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = UNIT_END + 0x9AF, // Size: 36, Flags: PRIVATE
|
||||
PLAYER_FIELD_MAX_LEVEL = UNIT_END + 0x9D3, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA = UNIT_END + 0x9D4, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MAX_CREATURE_SCALING_LEVEL = UNIT_END + 0x9D5, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_NO_REAGENT_COST_1 = UNIT_END + 0x9D6, // Size: 4, Flags: PRIVATE
|
||||
PLAYER_PET_SPELL_POWER = UNIT_END + 0x9DA, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_RESEARCHING_1 = UNIT_END + 0x9DB, // Size: 10, Flags: PRIVATE
|
||||
PLAYER_PROFESSION_SKILL_LINE_1 = UNIT_END + 0x9E5, // Size: 2, Flags: PRIVATE
|
||||
PLAYER_FIELD_UI_HIT_MODIFIER = UNIT_END + 0x9E7, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_UI_SPELL_HIT_MODIFIER = UNIT_END + 0x9E8, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_HOME_REALM_TIME_OFFSET = UNIT_END + 0x9E9, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_PET_HASTE = UNIT_END + 0x9EA, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_BYTES2 = UNIT_END + 0x9EB, // Size: 1, Flags: PRIVATE, URGENT_SELF_ONLY
|
||||
PLAYER_FIELD_LFG_BONUS_FACTION_ID = UNIT_END + 0x9EC, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_LOOT_SPEC_ID = UNIT_END + 0x9ED, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE = UNIT_END + 0x9EE, // Size: 1, Flags: PRIVATE, URGENT_SELF_ONLY
|
||||
PLAYER_FIELD_BAG_SLOT_FLAGS = UNIT_END + 0x9EF, // Size: 4, Flags: PRIVATE
|
||||
PLAYER_FIELD_BANK_BAG_SLOT_FLAGS = UNIT_END + 0x9F3, // Size: 7, Flags: PRIVATE
|
||||
PLAYER_FIELD_INSERT_ITEMS_LEFT_TO_RIGHT = UNIT_END + 0x9FA, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_QUEST_COMPLETED = UNIT_END + 0x9FB, // Size: 875, Flags: PRIVATE
|
||||
PLAYER_FIELD_HONOR = UNIT_END + 0xD66, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_HONOR_NEXT_LEVEL = UNIT_END + 0xD67, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_END = UNIT_END + 0xD68,
|
||||
PLAYER_DODGE_PERCENTAGE_FROM_ATTRIBUTE = UNIT_END + 0x837, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_PARRY_PERCENTAGE = UNIT_END + 0x838, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_PARRY_PERCENTAGE_FROM_ATTRIBUTE = UNIT_END + 0x839, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_CRIT_PERCENTAGE = UNIT_END + 0x83A, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_RANGED_CRIT_PERCENTAGE = UNIT_END + 0x83B, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_OFFHAND_CRIT_PERCENTAGE = UNIT_END + 0x83C, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_SPELL_CRIT_PERCENTAGE1 = UNIT_END + 0x83D, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_SHIELD_BLOCK = UNIT_END + 0x83E, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = UNIT_END + 0x83F, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_MASTERY = UNIT_END + 0x840, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_SPEED = UNIT_END + 0x841, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_LIFESTEAL = UNIT_END + 0x842, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_AVOIDANCE = UNIT_END + 0x843, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_STURDINESS = UNIT_END + 0x844, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_VERSATILITY = UNIT_END + 0x845, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_VERSATILITY_BONUS = UNIT_END + 0x846, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_PVP_POWER_DAMAGE = UNIT_END + 0x847, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_PVP_POWER_HEALING = UNIT_END + 0x848, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_EXPLORED_ZONES_1 = UNIT_END + 0x849, // Size: 256, Flags: PRIVATE
|
||||
PLAYER_FIELD_REST_INFO = UNIT_END + 0x949, // Size: 4, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_DAMAGE_DONE_POS = UNIT_END + 0x94D, // Size: 7, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = UNIT_END + 0x954, // Size: 7, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = UNIT_END + 0x95B, // Size: 7, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_HEALING_DONE_POS = UNIT_END + 0x962, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_HEALING_PCT = UNIT_END + 0x963, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_HEALING_DONE_PCT = UNIT_END + 0x964, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT = UNIT_END + 0x965, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS = UNIT_END + 0x966, // Size: 3, Flags: PRIVATE
|
||||
PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS = UNIT_END + 0x969, // Size: 3, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_SPELL_POWER_PCT = UNIT_END + 0x96C, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_RESILIENCE_PERCENT = UNIT_END + 0x96D, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT = UNIT_END + 0x96E, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT = UNIT_END + 0x96F, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_TARGET_RESISTANCE = UNIT_END + 0x970, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = UNIT_END + 0x971, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_LOCAL_FLAGS = UNIT_END + 0x972, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_BYTES = UNIT_END + 0x973, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_SELF_RES_SPELL = UNIT_END + 0x974, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_PVP_MEDALS = UNIT_END + 0x975, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_BUYBACK_PRICE_1 = UNIT_END + 0x976, // Size: 12, Flags: PRIVATE
|
||||
PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = UNIT_END + 0x982, // Size: 12, Flags: PRIVATE
|
||||
PLAYER_FIELD_KILLS = UNIT_END + 0x98E, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_LIFETIME_HONORABLE_KILLS = UNIT_END + 0x98F, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_WATCHED_FACTION_INDEX = UNIT_END + 0x990, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_COMBAT_RATING_1 = UNIT_END + 0x991, // Size: 32, Flags: PRIVATE
|
||||
PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = UNIT_END + 0x9B1, // Size: 42, Flags: PRIVATE
|
||||
PLAYER_FIELD_MAX_LEVEL = UNIT_END + 0x9DB, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA = UNIT_END + 0x9DC, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MAX_CREATURE_SCALING_LEVEL = UNIT_END + 0x9DD, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_NO_REAGENT_COST_1 = UNIT_END + 0x9DE, // Size: 4, Flags: PRIVATE
|
||||
PLAYER_PET_SPELL_POWER = UNIT_END + 0x9E2, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_RESEARCHING_1 = UNIT_END + 0x9E3, // Size: 10, Flags: PRIVATE
|
||||
PLAYER_PROFESSION_SKILL_LINE_1 = UNIT_END + 0x9ED, // Size: 2, Flags: PRIVATE
|
||||
PLAYER_FIELD_UI_HIT_MODIFIER = UNIT_END + 0x9EF, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_UI_SPELL_HIT_MODIFIER = UNIT_END + 0x9F0, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_HOME_REALM_TIME_OFFSET = UNIT_END + 0x9F1, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_MOD_PET_HASTE = UNIT_END + 0x9F2, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_BYTES2 = UNIT_END + 0x9F3, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_BYTES3 = UNIT_END + 0x9F4, // Size: 1, Flags: PRIVATE, URGENT_SELF_ONLY
|
||||
PLAYER_FIELD_LFG_BONUS_FACTION_ID = UNIT_END + 0x9F5, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_LOOT_SPEC_ID = UNIT_END + 0x9F6, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE = UNIT_END + 0x9F7, // Size: 1, Flags: PRIVATE, URGENT_SELF_ONLY
|
||||
PLAYER_FIELD_BAG_SLOT_FLAGS = UNIT_END + 0x9F8, // Size: 4, Flags: PRIVATE
|
||||
PLAYER_FIELD_BANK_BAG_SLOT_FLAGS = UNIT_END + 0x9FC, // Size: 7, Flags: PRIVATE
|
||||
PLAYER_FIELD_INSERT_ITEMS_LEFT_TO_RIGHT = UNIT_END + 0xA03, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_QUEST_COMPLETED = UNIT_END + 0xA04, // Size: 1000, Flags: PRIVATE
|
||||
PLAYER_FIELD_HONOR = UNIT_END + 0xDEC, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_FIELD_HONOR_NEXT_LEVEL = UNIT_END + 0xDED, // Size: 1, Flags: PRIVATE
|
||||
PLAYER_END = UNIT_END + 0xDEE,
|
||||
};
|
||||
|
||||
enum PlayerDynamicFields
|
||||
@@ -318,7 +321,9 @@ enum PlayerDynamicFields
|
||||
PLAYER_DYNAMIC_FIELD_TRANSMOG = UNIT_DYNAMIC_END + 0x007, // Flags: PRIVATE
|
||||
PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG = UNIT_DYNAMIC_END + 0x008, // Flags: PRIVATE
|
||||
PLAYER_DYNAMIC_FIELD_CHARACTER_RESTRICTIONS = UNIT_DYNAMIC_END + 0x009, // Flags: PRIVATE
|
||||
PLAYER_DYNAMIC_END = UNIT_DYNAMIC_END + 0x00A,
|
||||
PLAYER_DYNAMIC_FIELD_SPELL_PCT_MOD_BY_LABEL = UNIT_DYNAMIC_END + 0x00A, // Flags: PRIVATE
|
||||
PLAYER_DYNAMIC_FIELD_SPELL_FLAT_MOD_BY_LABEL = UNIT_DYNAMIC_END + 0x00B, // Flags: PRIVATE
|
||||
PLAYER_DYNAMIC_END = UNIT_DYNAMIC_END + 0x00C,
|
||||
};
|
||||
|
||||
enum GameObjectFields
|
||||
@@ -347,11 +352,12 @@ enum GameObjectDynamicFields
|
||||
enum DynamicObjectFields
|
||||
{
|
||||
DYNAMICOBJECT_CASTER = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC
|
||||
DYNAMICOBJECT_BYTES = OBJECT_END + 0x004, // Size: 1, Flags: DYNAMIC
|
||||
DYNAMICOBJECT_SPELLID = OBJECT_END + 0x005, // Size: 1, Flags: PUBLIC
|
||||
DYNAMICOBJECT_RADIUS = OBJECT_END + 0x006, // Size: 1, Flags: PUBLIC
|
||||
DYNAMICOBJECT_CASTTIME = OBJECT_END + 0x007, // Size: 1, Flags: PUBLIC
|
||||
DYNAMICOBJECT_END = OBJECT_END + 0x008,
|
||||
DYNAMICOBJECT_TYPE = OBJECT_END + 0x004, // Size: 1, Flags: PUBLIC
|
||||
DYNAMICOBJECT_SPELL_X_SPELL_VISUAL_ID = OBJECT_END + 0x005, // Size: 1, Flags: PUBLIC
|
||||
DYNAMICOBJECT_SPELLID = OBJECT_END + 0x006, // Size: 1, Flags: PUBLIC
|
||||
DYNAMICOBJECT_RADIUS = OBJECT_END + 0x007, // Size: 1, Flags: PUBLIC
|
||||
DYNAMICOBJECT_CASTTIME = OBJECT_END + 0x008, // Size: 1, Flags: PUBLIC
|
||||
DYNAMICOBJECT_END = OBJECT_END + 0x009,
|
||||
};
|
||||
|
||||
enum DynamicObjectDynamicFields
|
||||
@@ -389,10 +395,11 @@ enum AreaTriggerFields
|
||||
AREATRIGGER_TIME_TO_TARGET_SCALE = OBJECT_END + 0x014, // Size: 1, Flags: PUBLIC, URGENT
|
||||
AREATRIGGER_TIME_TO_TARGET_EXTRA_SCALE = OBJECT_END + 0x015, // Size: 1, Flags: PUBLIC, URGENT
|
||||
AREATRIGGER_SPELLID = OBJECT_END + 0x016, // Size: 1, Flags: PUBLIC
|
||||
AREATRIGGER_SPELLVISUALID = OBJECT_END + 0x017, // Size: 1, Flags: DYNAMIC
|
||||
AREATRIGGER_SPELL_X_SPELL_VISUAL_ID = OBJECT_END + 0x017, // Size: 1, Flags: PUBLIC
|
||||
AREATRIGGER_BOUNDS_RADIUS_2D = OBJECT_END + 0x018, // Size: 1, Flags: DYNAMIC, URGENT
|
||||
AREATRIGGER_DECAL_PROPERTIES_ID = OBJECT_END + 0x019, // Size: 1, Flags: PUBLIC
|
||||
AREATRIGGER_END = OBJECT_END + 0x01A,
|
||||
AREATRIGGER_CREATING_EFFECT_GUID = OBJECT_END + 0x01A, // Size: 4, Flags: PUBLIC
|
||||
AREATRIGGER_END = OBJECT_END + 0x01E,
|
||||
};
|
||||
|
||||
enum AreaTriggerDynamicFields
|
||||
|
||||
@@ -584,12 +584,16 @@ enum PlayerFieldBytes2Offsets
|
||||
{
|
||||
PLAYER_FIELD_BYTES_2_OFFSET_IGNORE_POWER_REGEN_PREDICTION_MASK = 0,
|
||||
PLAYER_FIELD_BYTES_2_OFFSET_AURA_VISION = 1,
|
||||
PLAYER_FIELD_BYTES_2_OFFSET_OVERRIDE_SPELLS_ID = 2 // uint16!
|
||||
};
|
||||
|
||||
static_assert((PLAYER_FIELD_BYTES_2_OFFSET_OVERRIDE_SPELLS_ID & 1) == 0, "PLAYER_FIELD_BYTES_2_OFFSET_OVERRIDE_SPELLS_ID must be aligned to 2 byte boundary");
|
||||
enum PlayerFieldBytes3Offsets
|
||||
{
|
||||
PLAYER_FIELD_BYTES_3_OFFSET_OVERRIDE_SPELLS_ID = 0 // uint16!
|
||||
};
|
||||
|
||||
#define PLAYER_BYTES_2_OVERRIDE_SPELLS_UINT16_OFFSET (PLAYER_FIELD_BYTES_2_OFFSET_OVERRIDE_SPELLS_ID / 2)
|
||||
static_assert((PLAYER_FIELD_BYTES_3_OFFSET_OVERRIDE_SPELLS_ID & 1) == 0, "PLAYER_FIELD_BYTES_3_OFFSET_OVERRIDE_SPELLS_ID must be aligned to 2 byte boundary");
|
||||
|
||||
#define PLAYER_BYTES_3_OVERRIDE_SPELLS_UINT16_OFFSET (PLAYER_FIELD_BYTES_3_OFFSET_OVERRIDE_SPELLS_ID / 2)
|
||||
|
||||
#define KNOWN_TITLES_SIZE 6
|
||||
#define MAX_TITLE_INDEX (KNOWN_TITLES_SIZE * 64) // 4 uint64 fields
|
||||
@@ -670,7 +674,7 @@ enum QuestSaveType
|
||||
typedef std::map<uint32, QuestSaveType> QuestStatusSaveMap;
|
||||
|
||||
// Size of client completed quests bit map
|
||||
#define QUESTS_COMPLETED_BITS_SIZE 875
|
||||
#define QUESTS_COMPLETED_BITS_SIZE 1000
|
||||
|
||||
enum QuestSlotOffsets
|
||||
{
|
||||
|
||||
@@ -5410,7 +5410,7 @@ void AuraEffect::HandleAuraOverrideSpells(AuraApplication const* aurApp, uint8 m
|
||||
|
||||
if (apply)
|
||||
{
|
||||
target->SetUInt16Value(PLAYER_FIELD_BYTES2, PLAYER_BYTES_2_OVERRIDE_SPELLS_UINT16_OFFSET, overrideId);
|
||||
target->SetUInt16Value(PLAYER_FIELD_BYTES3, PLAYER_BYTES_3_OVERRIDE_SPELLS_UINT16_OFFSET, overrideId);
|
||||
if (OverrideSpellDataEntry const* overrideSpells = sOverrideSpellDataStore.LookupEntry(overrideId))
|
||||
for (uint8 i = 0; i < MAX_OVERRIDE_SPELL; ++i)
|
||||
if (uint32 spellId = overrideSpells->SpellID[i])
|
||||
@@ -5418,7 +5418,7 @@ void AuraEffect::HandleAuraOverrideSpells(AuraApplication const* aurApp, uint8 m
|
||||
}
|
||||
else
|
||||
{
|
||||
target->SetUInt16Value(PLAYER_FIELD_BYTES2, PLAYER_BYTES_2_OVERRIDE_SPELLS_UINT16_OFFSET, 0);
|
||||
target->SetUInt16Value(PLAYER_FIELD_BYTES3, PLAYER_BYTES_3_OVERRIDE_SPELLS_UINT16_OFFSET, 0);
|
||||
if (OverrideSpellDataEntry const* overrideSpells = sOverrideSpellDataStore.LookupEntry(overrideId))
|
||||
for (uint8 i = 0; i < MAX_OVERRIDE_SPELL; ++i)
|
||||
if (uint32 spellId = overrideSpells->SpellID[i])
|
||||
|
||||
Reference in New Issue
Block a user