Fix GCC 11 build

This commit is contained in:
Shauren
2024-06-18 21:18:48 +02:00
parent a7e4126472
commit c727e35d05

View File

@@ -22332,16 +22332,24 @@ void Player::AddSpellMod(SpellModifier* mod, bool apply)
if (mod->type == SPELLMOD_FLAT)
{
modData.ModifierValue = 0.0f;
for (SpellModifier* spellMod : std::ranges::equal_range(m_spellMods, std::make_pair(mod->op, SPELLMOD_FLAT), std::ranges::less(), [](SpellModifier const* sm) { return std::make_pair(sm->op, sm->type); }))
if (static_cast<SpellModifierByClassMask const*>(spellMod)->mask[classIndex / 32] & (1u << (classIndex % 32)))
modData.ModifierValue += static_cast<SpellModifierByClassMask const*>(spellMod)->value;
auto itr = std::ranges::lower_bound(m_spellMods, std::make_pair(mod->op, SPELLMOD_FLAT), std::ranges::less(), [](SpellModifier const* sm) { return std::make_pair(sm->op, sm->type); });
while (itr != m_spellMods.end() && (*itr)->op == mod->op && (*itr)->type == SPELLMOD_FLAT)
{
SpellModifierByClassMask const* spellMod = static_cast<SpellModifierByClassMask const*>(*itr++);
if (spellMod->mask[classIndex / 32] & (1u << (classIndex % 32)))
modData.ModifierValue += spellMod->value;
}
}
else
{
modData.ModifierValue = 1.0f;
for (SpellModifier* spellMod : std::ranges::equal_range(m_spellMods, std::make_pair(mod->op, SPELLMOD_PCT), std::ranges::less(), [](SpellModifier const* sm) { return std::make_pair(sm->op, sm->type); }))
if (static_cast<SpellModifierByClassMask const*>(spellMod)->mask[classIndex / 32] & (1u << (classIndex % 32)))
modData.ModifierValue *= 1.0f + CalculatePct(1.0f, static_cast<SpellModifierByClassMask const*>(spellMod)->value);
auto itr = std::ranges::lower_bound(m_spellMods, std::make_pair(mod->op, SPELLMOD_PCT), std::ranges::less(), [](SpellModifier const* sm) { return std::make_pair(sm->op, sm->type); });
while (itr != m_spellMods.end() && (*itr)->op == mod->op && (*itr)->type == SPELLMOD_PCT)
{
SpellModifierByClassMask const* spellMod = static_cast<SpellModifierByClassMask const*>(*itr++);
if (spellMod->mask[classIndex / 32] & (1u << (classIndex % 32)))
modData.ModifierValue *= 1.0f + CalculatePct(1.0f, spellMod->value);
}
}
modData.ClassIndex = classIndex;