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Core/Players: Fixed player model weirdness with teleports/shapeshifts/transforms
Closes #18048
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@@ -548,7 +548,7 @@ struct CreatureModelInfo
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};
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// Benchmarked: Faster than std::map (insert/find)
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typedef std::unordered_map<uint16, CreatureModelInfo> CreatureModelContainer;
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typedef std::unordered_map<uint32, CreatureModelInfo> CreatureModelContainer;
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enum InhabitTypeValues
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{
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