Core/Players: Fixed incorrect function being used to modify ActivePlayerData::TransportServerTime

This commit is contained in:
Shauren
2022-06-05 19:39:14 +02:00
parent 2b12b6f54d
commit c7fdf70813

View File

@@ -2795,7 +2795,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
void AddAuraVision(PlayerFieldByte2Flags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::AuraVision), flags); }
void RemoveAuraVision(PlayerFieldByte2Flags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::AuraVision), flags); }
void SetTransportServerTime(int32 transportServerTime) { SetUpdateFieldFlagValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::TransportServerTime), transportServerTime); }
void SetTransportServerTime(int32 transportServerTime) { SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::TransportServerTime), transportServerTime); }
bool IsInFriendlyArea() const;
bool IsFriendlyArea(AreaTableEntry const* inArea) const;