Fix inconsistent NPC aggro on spell miss (#23816)

This commit is contained in:
tarwyn
2019-09-23 08:01:28 +02:00
committed by Giacomo Pozzoni
parent cf3277c641
commit c8dc9fdc41

View File

@@ -2673,18 +2673,6 @@ void SpellMgr::LoadSpellInfoCustomAttributes()
case SPELL_AURA_MOD_STUN:
spellInfo->AttributesCu |= SPELL_ATTR0_CU_AURA_CC;
break;
case SPELL_AURA_PERIODIC_HEAL:
case SPELL_AURA_PERIODIC_DAMAGE:
case SPELL_AURA_PERIODIC_DAMAGE_PERCENT:
case SPELL_AURA_PERIODIC_LEECH:
case SPELL_AURA_PERIODIC_MANA_LEECH:
case SPELL_AURA_PERIODIC_HEALTH_FUNNEL:
case SPELL_AURA_PERIODIC_ENERGIZE:
case SPELL_AURA_OBS_MOD_HEALTH:
case SPELL_AURA_OBS_MOD_POWER:
case SPELL_AURA_POWER_BURN:
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NO_INITIAL_THREAT;
break;
}
switch (spellInfo->Effects[j].Effect)