*Allow players interact with summoned npc.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-02 22:56:24 -05:00
parent 1410da9c3e
commit c96092e9b1

View File

@@ -105,7 +105,7 @@ ObjectAccessor::GetNPCIfCanInteractWith(Player const &player, uint64 guid, uint3
return NULL;
// not allow interaction under control
if(unit->GetCharmerOrOwnerGUID())
if(unit->GetCharmerGUID())
return NULL;
// not enemy