Re-enable script for boss Palehoof event, needs DB support. Thank you Manuel.

--HG--
branch : trunk
This commit is contained in:
teacher
2009-11-28 00:02:53 +01:00
parent cf378b3d0b
commit c99d94201c

View File

@@ -679,7 +679,7 @@ CreatureAI* GetAI_mob_massive_jormungar(Creature* pCreature)
return new mob_massive_jormungarAI (pCreature);
}
/*
struct TRINITY_DLL_DECL mob_palehoof_orbAI : public ScriptedAI
{
mob_palehoof_orbAI(Creature *c) : ScriptedAI(c)
@@ -759,7 +759,7 @@ CreatureAI* GetAI_mob_palehoof_orb(Creature* pCreature)
return new mob_palehoof_orbAI (pCreature);
}
*/
bool GOHello_palehoof_sphere(Player *pPlayer, GameObject *pGO)
{
@@ -808,12 +808,12 @@ void AddSC_boss_palehoof()
newscript->GetAI = &GetAI_mob_massive_jormungar;
newscript->RegisterSelf();
/*
newscript = new Script;
newscript->Name = "mob_palehoof_orb";
newscript->GetAI = &GetAI_mob_palehoof_orb;
newscript->RegisterSelf();
*/
newscript = new Script;
newscript->Name = "go_palehoof_sphere";