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Make travis happy
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@@ -140,7 +140,7 @@ public:
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DoMeleeAttackIfReady();
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}
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void DamageTaken(Unit* /*attacker*/, uint32& damage) override
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void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) override
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{
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if (me->HealthBelowPct(71) && me->HealthAbovePct(59) && !firstVanish)
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{
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