Implemented binary resistances and some more (#18933)

- Fixed possible exploit with tamed pets having template immunities
- Implemented binary resistances
- Corrected resistances calculations
- Pets properly inherit players spell penetration
- Fixed doubled block calculation for damaging melee spells
- Auras removing snare effects will only remove the snaring component
- Shapeshifting will properly remove movement impairing auras only and not crowd control (dragon's breath)
- Immunities are properly checked versus all schools appearing in spell, unit is immune only if immune to all schools
- Spells with melee and magic school mask should compare armor reduction with resistances and select smaller reduction
- Demonic Circle: Teleport no longer removes root effects

(cherrypicked from 93746e8c4a)
This commit is contained in:
xinef1
2017-02-04 23:50:32 +01:00
committed by Shauren
parent ad008c43b7
commit ca26c33145
13 changed files with 373 additions and 69 deletions

View File

@@ -2402,6 +2402,14 @@ void SpellMgr::LoadSpellInfoCustomAttributes()
switch (effect->ApplyAuraName)
{
case SPELL_AURA_MOD_POSSESS:
case SPELL_AURA_MOD_CONFUSE:
case SPELL_AURA_MOD_CHARM:
case SPELL_AURA_AOE_CHARM:
case SPELL_AURA_MOD_FEAR:
case SPELL_AURA_MOD_STUN:
spellInfo->AttributesCu |= SPELL_ATTR0_CU_AURA_CC;
break;
case SPELL_AURA_PERIODIC_HEAL:
case SPELL_AURA_PERIODIC_DAMAGE:
case SPELL_AURA_PERIODIC_DAMAGE_PERCENT:
@@ -2482,6 +2490,87 @@ void SpellMgr::LoadSpellInfoCustomAttributes()
}
}
// spells ignoring hit result should not be binary
if (!spellInfo->HasAttribute(SPELL_ATTR3_IGNORE_HIT_RESULT))
{
bool setFlag = false;
for (SpellEffectInfo const* effect : spellInfo->GetEffectsForDifficulty(DIFFICULTY_NONE))
{
if (!effect)
continue;
if (effect->IsEffect())
{
switch (effect->Effect)
{
case SPELL_EFFECT_SCHOOL_DAMAGE:
case SPELL_EFFECT_WEAPON_DAMAGE:
case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL:
case SPELL_EFFECT_NORMALIZED_WEAPON_DMG:
case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE:
case SPELL_EFFECT_TRIGGER_SPELL:
case SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE:
break;
case SPELL_EFFECT_PERSISTENT_AREA_AURA:
case SPELL_EFFECT_APPLY_AURA:
case SPELL_EFFECT_APPLY_AREA_AURA_PARTY:
case SPELL_EFFECT_APPLY_AREA_AURA_RAID:
case SPELL_EFFECT_APPLY_AREA_AURA_FRIEND:
case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY:
case SPELL_EFFECT_APPLY_AREA_AURA_PET:
case SPELL_EFFECT_APPLY_AREA_AURA_OWNER:
{
if (effect->ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE ||
effect->ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE_PERCENT ||
effect->ApplyAuraName == SPELL_AURA_DUMMY ||
effect->ApplyAuraName == SPELL_AURA_PERIODIC_LEECH ||
effect->ApplyAuraName == SPELL_AURA_PERIODIC_HEALTH_FUNNEL ||
effect->ApplyAuraName == SPELL_AURA_PERIODIC_DUMMY)
break;
}
default:
{
// No value and not interrupt cast or crowd control without SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY flag
if (!effect->CalcValue() && !((effect->Effect == SPELL_EFFECT_INTERRUPT_CAST || spellInfo->HasAttribute(SPELL_ATTR0_CU_AURA_CC)) && !spellInfo->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY)))
break;
// Sindragosa Frost Breath
if (spellInfo->Id == 69649 || spellInfo->Id == 71056 || spellInfo->Id == 71057 || spellInfo->Id == 71058 || spellInfo->Id == 73061 || spellInfo->Id == 73062 || spellInfo->Id == 73063 || spellInfo->Id == 73064)
break;
// Frostbolt
if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE && (spellInfo->SpellFamilyFlags[0] & 0x20))
break;
// Frost Fever
if (spellInfo->Id == 55095)
break;
// Haunt
if (spellInfo->SpellFamilyName == SPELLFAMILY_WARLOCK && (spellInfo->SpellFamilyFlags[1] & 0x40000))
break;
setFlag = true;
break;
}
}
if (setFlag)
{
spellInfo->AttributesCu |= SPELL_ATTR0_CU_BINARY_SPELL;
break;
}
}
}
}
// Remove normal school mask to properly calculate damage
if ((spellInfo->SchoolMask & SPELL_SCHOOL_MASK_NORMAL) && (spellInfo->SchoolMask & SPELL_SCHOOL_MASK_MAGIC))
{
spellInfo->SchoolMask &= ~SPELL_SCHOOL_MASK_NORMAL;
spellInfo->AttributesCu |= SPELL_ATTR0_CU_SCHOOLMASK_NORMAL_WITH_MAGIC;
}
if (!spellInfo->_IsPositiveEffect(EFFECT_0, false))
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF0;
@@ -2494,10 +2583,70 @@ void SpellMgr::LoadSpellInfoCustomAttributes()
if (talentSpells.count(spellInfo->Id))
spellInfo->AttributesCu |= SPELL_ATTR0_CU_IS_TALENT;
switch (spellInfo->SpellFamilyName)
{
case SPELLFAMILY_WARRIOR:
// Shout / Piercing Howl
if (spellInfo->SpellFamilyFlags[0] & 0x20000/* || spellInfo->SpellFamilyFlags[1] & 0x20*/)
spellInfo->AttributesCu |= SPELL_ATTR0_CU_AURA_CC;
break;
case SPELLFAMILY_DRUID:
// Roar
if (spellInfo->SpellFamilyFlags[0] & 0x8)
spellInfo->AttributesCu |= SPELL_ATTR0_CU_AURA_CC;
break;
case SPELLFAMILY_GENERIC:
// Stoneclaw Totem effect
if (spellInfo->Id == 5729)
spellInfo->AttributesCu |= SPELL_ATTR0_CU_AURA_CC;
break;
default:
break;
}
spellInfo->_InitializeExplicitTargetMask();
}
// addition for binary spells, ommit spells triggering other spells
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
{
spellInfo = mSpellInfoMap[i];
if (!spellInfo)
continue;
if (spellInfo->HasAttribute(SPELL_ATTR0_CU_BINARY_SPELL))
continue;
bool allNonBinary = true;
bool overrideAttr = false;
for (SpellEffectInfo const* effect : spellInfo->GetEffectsForDifficulty(DIFFICULTY_NONE))
{
if (!effect)
continue;
if (effect->IsAura() && effect->TriggerSpell)
{
switch (effect->ApplyAuraName)
{
case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE:
if (SpellInfo const* triggerSpell = sSpellMgr->GetSpellInfo(effect->TriggerSpell))
{
overrideAttr = true;
if (triggerSpell->HasAttribute(SPELL_ATTR0_CU_BINARY_SPELL))
allNonBinary = false;
}
break;
default:
break;
}
}
}
if (overrideAttr && allNonBinary)
spellInfo->AttributesCu &= ~SPELL_ATTR0_CU_BINARY_SPELL;
}
TC_LOG_INFO("server.loading", ">> Loaded SpellInfo custom attributes in %u ms", GetMSTimeDiffToNow(oldMSTime));
}