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temp disable code to allow compile 4.3.4
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@@ -1009,6 +1009,7 @@ void WorldSession::HandleGuildRenameRequest(WorldPacket& recvPacket)
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void WorldSession::HandleGuildRenameCallback(std::string newName)
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{
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/*
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Guild* pGuild = GetPlayer()->GetGuild();
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bool hasRenamed = ((PreparedQueryResult)_guildRenameCallback.GetFutureResult)->GetRowCount() > 0 ? true : false;
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@@ -1076,4 +1077,5 @@ void WorldSession::HandleGuildChallengeRequest(WorldPacket& recvPacket)
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}
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return;
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}
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*/
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}
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