merge with megamage's

<3

--HG--
branch : trunk
This commit is contained in:
raczman
2009-04-04 00:30:45 +02:00
2 changed files with 37 additions and 25 deletions

View File

@@ -211,6 +211,7 @@ struct TRINITY_DLL_DECL npc_thrall_old_hillsbradAI : public npc_escortAI
npc_thrall_old_hillsbradAI(Creature *c) : npc_escortAI(c)
{
pInstance = ((ScriptedInstance*)c->GetInstanceData());
m_creature->setActive(true);
}
ScriptedInstance *pInstance;
@@ -357,32 +358,39 @@ struct TRINITY_DLL_DECL npc_thrall_old_hillsbradAI : public npc_escortAI
//trigger epoch Yell("Thrall! Come outside and face your fate! ....")
//from here, thrall should not never be allowed to move to point 106 which he currently does.
break;
case 106:
if (!PlayerGUID)
break;
//trigger taretha to run down outside
if (uint64 TarethaGUID = pInstance->GetData64(DATA_TARETHA))
{
if (Creature* Taretha = ((Creature*)Unit::GetUnit(*m_creature, TarethaGUID)))
((npc_escortAI*)(Taretha->AI()))->Start(false, false, true, PlayerGUID);
}
if (!PlayerGUID)
break;
//kill credit creature for quest
Map *map = m_creature->GetMap();
Map::PlayerList const& players = map->GetPlayers();
if (!players.isEmpty() && map->IsDungeon())
{
for(Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
//trigger taretha to run down outside
if (uint64 TarethaGUID = pInstance->GetData64(DATA_TARETHA))
{
if (Player* pPlayer = itr->getSource())
pPlayer->KilledMonster(20156,m_creature->GetGUID());
if (Creature* Taretha = ((Creature*)Unit::GetUnit(*m_creature, TarethaGUID)))
((npc_escortAI*)(Taretha->AI()))->Start(false, false, true, PlayerGUID);
}
}
//alot will happen here, thrall and taretha talk, erozion appear at spot to explain
m_creature->SummonCreature(EROZION_ENTRY,2646.47,680.416,55.38,4.16,TEMPSUMMON_TIMED_DESPAWN,120000);
break;
//kill credit creature for quest
Map *map = m_creature->GetMap();
Map::PlayerList const& players = map->GetPlayers();
if (!players.isEmpty() && map->IsDungeon())
{
for(Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
if (Player* pPlayer = itr->getSource())
pPlayer->KilledMonster(20156,m_creature->GetGUID());
}
}
//alot will happen here, thrall and taretha talk, erozion appear at spot to explain
m_creature->SummonCreature(EROZION_ENTRY,2646.47,680.416,55.38,4.16,TEMPSUMMON_TIMED_DESPAWN,120000);
}
break;
case 108:
//last waypoint, just set Thrall invisible, respawn is turned off
m_creature->SetVisibility(VISIBILITY_OFF);
break;
}
}
@@ -711,6 +719,9 @@ bool GossipSelect_npc_thrall_old_hillsbrad(Player *player, Creature *_Creature,
DoScriptText(SAY_TH_START_EVENT_PART1, _Creature);
((npc_escortAI*)(_Creature->AI()))->Start(true, true, true, player->GetGUID());
((npc_escortAI*)(_Creature->AI()))->SetMaxPlayerDistance(100.0f);//not really needed, because it will not despawn if player is too far
((npc_escortAI*)(_Creature->AI()))->SetDespawnAtEnd(false);
((npc_escortAI*)(_Creature->AI()))->SetDespawnAtFar(false);
break;
case GOSSIP_ACTION_INFO_DEF+2:
@@ -817,8 +828,8 @@ bool GossipSelect_npc_taretha(Player *player, Creature *_Creature, uint32 sender
if( pInstance->GetData(TYPE_THRALL_EVENT) == IN_PROGRESS )
{
pInstance->SetData(TYPE_THRALL_PART4,IN_PROGRESS);
if(pInstance->GetData64(DATA_EPOCH) == 0)
_Creature->SummonCreature(ENTRY_EPOCH,2639.13,698.55,65.43,4.59,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,120000);
if(pInstance->GetData64(DATA_EPOCH) == 0)
_Creature->SummonCreature(ENTRY_EPOCH,2639.13,698.55,65.43,4.59,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,120000);
if (uint64 ThrallGUID = pInstance->GetData64(DATA_THRALL))
{

View File

@@ -377,12 +377,14 @@ void Map::AddNotifier(T*)
template<>
void Map::AddNotifier(Player* obj)
{
obj->m_IsInNotifyList = false;
AddUnitToNotify(obj);
}
template<>
void Map::AddNotifier(Creature* obj)
{
obj->m_IsInNotifyList = false;
AddUnitToNotify(obj);
}
@@ -468,8 +470,6 @@ bool Map::Add(Player *player)
SendInitSelf(player);
SendInitTransports(player);
player->m_IsInNotifyList = false;
player->m_Notified = false;
player->m_clientGUIDs.clear();
AddNotifier(player);
@@ -624,10 +624,11 @@ void Map::RelocationNotify()
for(std::vector<Unit*>::iterator iter = i_unitsToNotify.begin(); iter != i_unitsToNotify.end(); ++iter)
{
Unit *unit = *iter;
unit->m_IsInNotifyList = false;
if(!unit->IsInWorld() || unit->GetMapId() != GetId())
continue;
unit->m_IsInNotifyList = false;
unit->m_Notified = true;
if(unit->GetTypeId() == TYPEID_PLAYER)