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Core/Fishing: implement retail-like fishing skill-up functionality (#17528)
Follow-up to 6f1e823.
Forgot to update base characters database. Sorry.
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@@ -24,7 +24,7 @@
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#include "AccountMgr.h"
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#include "World.h"
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#define DUMP_TABLE_COUNT 34
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#define DUMP_TABLE_COUNT 35
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struct DumpTable
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{
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char const* name;
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@@ -44,6 +44,7 @@ DumpTable const dumpTables[DUMP_TABLE_COUNT] =
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{ "character_currency", DTT_CURRENCY },
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{ "character_declinedname", DTT_CHAR_TABLE },
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{ "character_equipmentsets", DTT_EQSET_TABLE},
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{ "character_fishingsteps", DTT_CHAR_TABLE },
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{ "character_glyphs", DTT_CHAR_TABLE },
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{ "character_homebind", DTT_CHAR_TABLE },
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{ "character_inventory", DTT_INVENTORY },
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