Core/Movement: Fix Warrior's Charge launch visual while jumping backw… (#23243)

* Core/Movement: Fix Warrior's Charge launch visual while jumping backwards

By Natureknight

* fix no-pch
This commit is contained in:
Aokromes
2019-05-10 17:54:54 +02:00
committed by Giacomo Pozzoni
parent 49dc8a8e44
commit cc1a520299

View File

@@ -26,6 +26,7 @@
#include "MapManager.h"
#include "MotionMaster.h"
#include "MovementGenerator.h"
#include "MoveSpline.h"
#include "Transport.h"
#include "Battleground.h"
#include "InstanceSaveMgr.h"
@@ -293,6 +294,12 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData)
return;
}
if (!mover->movespline->Finalized())
{
recvData.rfinish(); // prevent warnings spam
return;
}
/* handle special cases */
if (movementInfo.HasMovementFlag(MOVEMENTFLAG_ONTRANSPORT))
{