Fixed leave combat by timer. by laise

--HG--
branch : trunk
This commit is contained in:
n0n4m3
2009-12-25 15:23:34 +01:00
parent 531945f8ad
commit cc366fdc57

View File

@@ -245,7 +245,7 @@ void Unit::Update(uint32 p_time)
{
// m_CombatTimer set at aura start and it will be freeze until aura removing
if (m_CombatTimer <= p_time)
ClearInCombat();
CombatStop();
else
m_CombatTimer -= p_time;
}