Core/Scripts: Add OnPlayerLogin, OnPlayerLogout, OnPlayerCreate and OnPlayerDelete

--HG--
branch : trunk
This commit is contained in:
Spp
2010-09-15 13:23:07 +02:00
parent 9d9f18f9d2
commit cc3d4cc823
4 changed files with 39 additions and 3 deletions

View File

@@ -706,7 +706,15 @@ class PlayerScript : public ScriptObject
virtual void OnTextEmote(Player* /*player*/, uint32 /*text_emote*/, uint32 /*emoteNum*/, uint64 /*guid*/) { }
// Called in Spell::cast
virtual void OnSpellCast(Player * /*player*/, Spell * /*spell*/, bool /*skipCheck*/) { }
virtual void OnSpellCast(Player* /*player*/, Spell * /*spell*/, bool /*skipCheck*/) { }
// Called when a player logs in or out
virtual void OnLogin(Player* /*player*/) { }
virtual void OnLogout(Player* /*player*/) { }
// Called when a player is created/deleted
virtual void OnCreate(Player* /*player*/) { }
virtual void OnDelete(uint64 /*guid*/) { }
};
class GuildScript : public ScriptObject
@@ -930,7 +938,11 @@ class ScriptMgr
void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string msg, Channel* channel);
void OnPlayerEmote(Player* player, uint32 emote);
void OnPlayerTextEmote(Player* player, uint32 text_emote, uint32 emoteNum, uint64 guid);
void OnPlayerSpellCast(Player *player, Spell *spell, bool skipCheck);
void OnPlayerSpellCast(Player* player, Spell *spell, bool skipCheck);
void OnPlayerLogin(Player* player);
void OnPlayerLogout(Player* player);
void OnPlayerCreate(Player* player);
void OnPlayerDelete(uint64 guid);
public: /* GuildScript */
void OnGuildAddMember(Guild *guild, Player *player, uint32& plRank);