*Support for quest 9752

--HG--
branch : trunk
This commit is contained in:
Blaymoira
2009-01-09 23:56:25 +01:00
parent 099aadf3e1
commit cc4428b758
2 changed files with 131 additions and 1 deletions

View File

@@ -0,0 +1,2 @@
update creature_template set scriptname='npc_kayra_longmane' where entry=17969;
delete from creature_template_addon where entry=17969;

View File

@@ -17,7 +17,7 @@
/* ScriptData
SDName: Zangarmarsh
SD%Complete: 100
SDComment: Quest support: 9785, 9803, 10009. Mark Of ... buffs.
SDComment: Quest support: 9785, 9803, 10009, 9752. Mark Of ... buffs.
SDCategory: Zangarmarsh
EndScriptData */
@@ -26,9 +26,11 @@ npcs_ashyen_and_keleth
npc_cooshcoosh
npc_elder_kuruti
npc_mortog_steamhead
npc_kayra_longmane
EndContentData */
#include "precompiled.h"
#include "../../npc/npc_escortAI.h"
/*######
## npcs_ashyen_and_keleth
@@ -249,6 +251,126 @@ bool GossipSelect_npc_mortog_steamhead(Player *player, Creature *_Creature, uint
return true;
}
/*######
## npc_kayra_longmane
######*/
#define SAY_PROGRESS_1 "Is the way clear? Let's get out while we can, $N."
#define SAY_PROGRESS_2 "Looks like we won't get away so easy. Get ready!"
#define SAY_PROGRESS_3 "Let's keep moving. We're not safe here!"
#define SAY_PROGRESS_4 "Look out, $N! Enemies ahead!"
#define SAY_PROGRESS_5 "We're almost to the refuge! Let's go."
#define SAY_PROGRESS_6 "I can see my fellow druids from here. Thank you, $N. I'm sure Ysiel will reward you for your actions!"
#define QUEST_EFU 9752
#define MOB_AMBUSH 18042
struct TRINITY_DLL_DECL npc_kayra_longmaneAI : public npc_escortAI
{
npc_kayra_longmaneAI(Creature* c) : npc_escortAI(c) {Reset();}
bool Completed;
void Reset()
{
Completed = false;
}
void Aggro(Unit* who){}
void JustSummoned(Creature *summoned)
{
summoned->AI()->AttackStart(m_creature);
summoned->setFaction(14);
}
void WaypointReached(uint32 i)
{
Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
switch(i)
{
case 0: DoSay(SAY_PROGRESS_1, LANG_UNIVERSAL, player); break;
case 5: DoSay(SAY_PROGRESS_2, LANG_UNIVERSAL, player);
m_creature->SummonCreature(MOB_AMBUSH, -922.24, 5357.98, 17.93, 5.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
m_creature->SummonCreature(MOB_AMBUSH, -922.24, 5357.98, 17.93, 5.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
break;
case 6: DoSay(SAY_PROGRESS_3, LANG_UNIVERSAL, player);
m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
break;
case 18: DoSay(SAY_PROGRESS_4, LANG_UNIVERSAL, player);
m_creature->SummonCreature(MOB_AMBUSH, -671.86, 5379.81, 22.12, 5.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
m_creature->SummonCreature(MOB_AMBUSH, -671.86, 5379.81, 22.12, 5.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
break;
case 19: m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
DoSay(SAY_PROGRESS_5, LANG_UNIVERSAL, player); break;
case 26: DoSay(SAY_PROGRESS_6, LANG_UNIVERSAL, player);
if(player)
((Player*)player)->GroupEventHappens(QUEST_EFU, m_creature);
break;
}
}
void JustDied(Unit* killer)
{
if (PlayerGUID)
{
Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
if (player && !Completed)
((Player*)player)->FailQuest(QUEST_EFU);
}
}
void UpdateAI(const uint32 diff)
{
npc_escortAI::UpdateAI(diff);
}
};
bool QuestAccept_npc_kayra_longmane(Player* player, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_EFU)
{
((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID());
creature->setFaction(775);
}
return true;
}
CreatureAI* GetAI_npc_kayra_longmaneAI(Creature* _Creature)
{
npc_kayra_longmaneAI* thisAI = new npc_kayra_longmaneAI(_Creature);
thisAI->AddWaypoint(0, -931.88, 5283.56, 23.98);//SAY_PROGRESS_1
thisAI->AddWaypoint(1, -930.52, 5287.57, 23.82);
thisAI->AddWaypoint(2, -924.98, 5297.94, 17.78);
thisAI->AddWaypoint(3, -928.83, 5316.07, 18.18);
thisAI->AddWaypoint(4, -930.07, 5323.10, 18.63);
thisAI->AddWaypoint(5, -926.58, 5331.24, 18.74, 6000);//SAY_PROGRESS_2
thisAI->AddWaypoint(6, -926.58, 5331.24, 18.74, 3000);//SAY_PROGRESS_3 Run to the hills!
thisAI->AddWaypoint(7, -931.24, 5358.89, 18.14);
thisAI->AddWaypoint(8, -934.43, 5370.20, 22.41);
thisAI->AddWaypoint(9, -943.01, 5400.55, 22.74);
thisAI->AddWaypoint(10, -929.62, 5417.98, 23.07);
thisAI->AddWaypoint(11, -901.92, 5420.38, 24.19);
thisAI->AddWaypoint(12, -859.03, 5415.36, 23.64);
thisAI->AddWaypoint(13, -808.94, 5401.93, 23.11);
thisAI->AddWaypoint(14, -772.74, 5390.53, 22.97);
thisAI->AddWaypoint(15, -749.71, 5385.39, 22.75);
thisAI->AddWaypoint(16, -721.23, 5380.38, 22.47);
thisAI->AddWaypoint(17, -687.96, 5379.08, 22.16);
thisAI->AddWaypoint(18, -680.87, 5378.95, 21.99, 6000);//SAY_PROGRESS_4 Summon Ambush
thisAI->AddWaypoint(19, -680.87, 5378.95, 21.99, 6000);//SAY_PROGRESS_5
thisAI->AddWaypoint(20, -636.14, 5385.25, 22.20);
thisAI->AddWaypoint(21, -602.94, 5411.36, 21.48);
thisAI->AddWaypoint(22, -566.86, 5421.87, 21.25);
thisAI->AddWaypoint(23, -547.27, 5427.87, 21.10);
thisAI->AddWaypoint(24, -520.59, 5444.83, 21.15);
thisAI->AddWaypoint(25, -488.45, 5447.83, 22.38);
thisAI->AddWaypoint(26, -449.65, 5463.78, 21.77, 11000);//SAY_PROGRESS_6
return (CreatureAI*)thisAI;
}
/*######
## AddSC
######*/
@@ -280,4 +402,10 @@ void AddSC_zangarmarsh()
newscript->pGossipHello = &GossipHello_npc_mortog_steamhead;
newscript->pGossipSelect = &GossipSelect_npc_mortog_steamhead;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_kayra_longmane";
newscript->GetAI = &GetAI_npc_kayra_longmaneAI;
newscript->pQuestAccept = &QuestAccept_npc_kayra_longmane;
newscript->RegisterSelf();
}