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build fix
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@@ -3558,7 +3558,7 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const
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if (SpellFamilyFlags[0] == 0x00000800)
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return false;
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// Arcane Missiles
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if (spellInfo->SpellFamilyFlags[0] == 0x00000800)
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if (SpellFamilyFlags[0] == 0x00000800)
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return false;
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break;
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case SPELLFAMILY_PRIEST:
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