*Fix a bug that summon inferno spells summon too many infernos.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-26 20:04:51 -06:00
parent a6d6b21456
commit cd7376c706

View File

@@ -2397,6 +2397,10 @@ void SpellMgr::LoadSpellCustomAttr()
spellInfo->MaxAffectedTargets = 1;
spellInfo->EffectTriggerSpell[0] = 33760;
break;
case 1122: // Inferno
case 18662: // Curse of Doom
spellInfo->EffectBasePoints[0] = 0; //prevent summon too many of them
break;
default:
break;
}